[Overview] [Presentations] [Workshops] [Art Events]
Keynotes
- Angie Abdilla — Opening Keynote
- Tamiko Thiel — XR extended reality artworks on social and cultural themes
- Postcommodity — A Matter of Worldview
- Tiare Ribeaux — Ulana me ke Malamalama – Weaving with Light: The Experimental Form as Decolonial
- Linda Candy — The Practitioner as Researcher: Creativity, reflection and new knowledge
Full Papers
1. Ecologies of place
- Bengi Agcal, Miles Thorogood & Aleksandra Dulic — Designing a Serious Game Utilizing Beaver Behavior for Water Responsibility Education and Communication
- Nick Atkins, Andrew Johnston & Baki Kocaballi — Message Bank: Time in Location-Based Media
- Leah Barclay & Toby Gifford — Listening to Rivers: Engaging Communities in Freshwater Conservation Through Real-time Audio and Locative Media
- Samuel Beilby — Machinic Paragenesis: Experiments in Handling Noise as an Artistic Material
- Andrew Burrell — overGround:underStory — More-than-human Storytelling with Silicon and Carbon Kin
- Syna Nan Chen, Patricia Flanagan & Haider Ali Akmal — Escaping Human Experience: An Entry into Otherness Through Wearable Technology
- Maria C. Correia & Aleksandra Dulic — The Sensual Experience of Waterways Immersive Exhibition: Applying the Visual Matrix Evaluatory Method
- Dan-Lu Fei, Zi-Wei Wu & Kang Zhang — “Benefit Game: Alien Seaweed Swarms” – Real-time Gamification of Digital Seaweed Ecology
- Patricia Flanagan & Runzhi Xue — After the Digital – Re-materialising Digital Ecologies of Craft
- Shoko Kimura, Ayaka Fujii, Kenichi Ito, Keisuke Kitagawa & Yoshinori Natsume — Experiment of Inclusive Quiet Room as a Chilling Out Space in a Media Art Exhibition
- Carlo Gioia — Art, Technology and Marginal Communities. “Il giorno in cui tornammo ai campi” as a case study
- Nagida Helsby-Clark — Turbulence as an immersive aesthetic for climate extremes
- Troy Innocent — Reworlding: Entangling Indigenous Knowledge and Posthuman Thinking Through Urban Play
- David Kim-Boyle — Sonic Ontologies of Place
- Jeong Han Kim — BirdMan VR: Binocular Rivalry and 4E Cognition
- Patrick Kruse, Ivana Družetić-Vogel, Anja Vormann & Christian Geiger — AR Poengsgenpark: Multiperspective Storytelling with Augmented Reality as an Attempt of Dialogue Facilitation in a Multifaceted Dispute
- Xinyu Ma & Zi-Wei Wu — From Engagement to Integration: Examining Participatory and Systemic Approaches in Contemporary Art Practices
- Nancy Mauro-Flude — Heritage Frontiers in Computational Media Art: The Oceanic provenance of Permacomputing and Codework
- Jon McCormack & Elliott Wilson — Holon: A Cybernetic Interface for Bio-Semiotics
- Elke Reinhuber, Benjamin Seide & Ross A. Williams — Different Layers of Reality. A Retrospective Evaluation on Diverse Possibilities for Digitally Preserving Memories of the Yunnan Garden as an Immersive Experience
- Clarissa Ribeiro & Rute Anacé — Talking Through Tubes: Molecular Ecologies of Place
- Louise Rollman — Collapsing City Narratives: Artistic Activism and Urban Ecologies in Strife
- Mrinalini Singha — Re-Worldings at MIT of Beaver Terrapolis Terristories
- Michael Trommer — Spectral Sound Systems: Mapping the Mnemonic Soundscape
2. Resilient stories
- Dusan Bojic — Take a deep breath: Spiroartis – The First Artbased Spirometry Platform for Adolescent Asthma Patients
- Zhiwan Cheung, Oksana Kryzhanivska & Pan Hui — A Matter of Orientation: Interactive Artwork Recasting Historical Artifacts in Latent Reality
- Mengyao Guo, Yuanlinxi Li, Yadan Liu & Ze Gao — Liaozhai in the Mirror: Exploring Gender Bias and Awareness through Utilizing Serious Games for Gender Education
- WhiteFeather Hunter — Bioart Coven — Co-creating community at the intersection of contemporary witchcraft and biotechnologies
- Raivo Kelomees — Self-surveillance and Self-perception in the Digital Arts
- Chang Liu, Chloë SzeWing Cheuk & Alvaro Cassinelli — An Augmented Reality Installation to Metaphorically Represent the Causes, Manifestations, and Consequences of School Bullying in East Asia
- Jinsil Hwaryoung Seo, Michael Bruner & John Alberse — Immersive Empathy: Developing Interactive 360-Degree Video Projects in Cylindrical Spaces for Social Awareness in a College Art Class
- Paul Sermon — The Dreaming in Telematic Dreaming and Other Stories
- Niharika Shah, Jennifer Seevinck & Heather McKinnon — Creating Conversations: Augmented Reality Experience Design Created to Prompt Conversations About the Australian Aged Care System
- Mingdong Song, Xindi Kang & Varvara Guljajeva — The First Room: An artistic expression combining traditional Chinese IChing culture and EEG technology
- Wim van der Plas — A Short History of the International Symposium on Electronic Art
- Zi-Wei Wu, Xiao-fu Jin, Dan-lu Fei, Yi-fang Wang, Guang-da Zhu & Kang-Zhang — “Hidden Incidents of Pet Food”: Portraying Taurine Deficiency in Cats
- Shujiao Xie & Kangyi Zheng — Transcending Time: The Resurrection of the Intangible Cultural Heritage of Sugar Painting through Human-Robot Dynamics in an “Everywhen” Perspective
- Zhino Yousefi & Claire Brunet — Embosom: Reimagining Home in the Diaspora through a Multi-Sensory VR Art Installation
4. Speculative practices
- Brandon Ables — Peripheral Interaction as Self-Hypnosis Arts Practice
- Quynh Nhu Bui & Lucian Rodriguez Lovell — Play to Preserve the Past: Design Considerations for the Transmission of Intangible Heritage through Augmented Reality
- L. Nicol Cabe — Have You Ever Had a Digital Milkshake Before? Ways of Working from Software Development, Traditional Theatre, and Fringe Festivals Blend Smoothly Together in OnBoardXR 6
- Stahl Stenslie & Zane Cerpina — Art After AI: Utilizing Artificial Intelligence in Art Creation
- Youngjun Choi & Jinjoon Lee — Monochromatic Urban Patchwork: Map of Averaged Urban Ambience
- Julie Y. Chu, Daria Tsoupikova, Harini Kumar & Kenzell Huggins — Fulfillment: A field guide to the logistical city
- Lauria Clarke — The New Uncanny: Stories for Liminal Technology
- Liliana Conlisk Gallegos — Monuments To The Pluriverse: A transfronteriza nepantlera’s approach to rasquache anticolonial artisanal or utilitarian new media art production
- Hugh Davies — From I-Ching to AI: Interrogating Digital Divination
- Johnny Diblasi — Gradient Topologies: Perpetual Tuning of AI Systems as Artistic Performance
- Juan Carlos Duarte Regino — Atmospheric Embodiment: tuning into the voice of the weather
- Steven Durbach — Preliminary Investigations on How to Love a Machine: Apprehending Art Through a Science Aesthetic
- Hin Nam Fong & Pak Hang Wong — An Image-based Multimodal Approach to Post-colonial Everyday Visual Experiences: A Case Study of Superimposition (UK-HK)
- Charlotte Gould — Hekateris Dance
- Grace Grothaus — Collaborations in Art and Science: Disciplinary Entanglements and Public Participation
- Varvara Guljajeva & Mar Canet Sola — We Are The Clouds: Blending Interaction and Participation in Urban Media Art
- Adnan Hadzi — Open Justice Transformations Impacting Extended Reality (XR) Environments
- Celine Pham, Philipp Wintersberger & Juergen Hagler — Animation in the Age of AI: Creative Dialog With Algorithms
- Hui-Ting Hong, Isadora Teles de Castro e Costa & Arnaud Tanguy — A Cross-Temporal Robotic Dance Performance: Dancing with a Humanoid Robot and Artificial Life
- Janina Hoth — The Un/natural Symbionts. Kombucha-Making as Social-Epistemic Practice
- Monika Jaeckel — Realizing noise: creating space for unknown expressions
- Minso Kim — When the Past Technology Comes to the Future Wearable Technology: Speculative Art Project Lock at First Sight (2020)
- Alex Lee — Performative 3D Agents leveraging Reinforcement Learning in the Fold
- Treva Legassie — The meander as curatorial technique for online exhibitions
- Yufan Li, Zhan Wang & Theo Papatheodorou — Staying Vigilant in the Age of AI: From Content Generation to Content Authentication
- Sijia Liu, Kexue Fu, Xiaoke Zeng & LC Ray — Falling Echoes: Expressing the Act of Falling in Dreams Through Generative AI
- Tiancheng Liu, Anqi Wang, Xinda Chen, Jing Yan, Yin Li, Pan Hui & Kang Zhang — PoEmotion: Can AI Utilize Chinese Calligraphy to Express Emotion from Poems?
- Chloe McFadden — Practices of Prediction: Tarot as a Lens for Disrupting ML Eventfulness
- Katri Naukkarinen & Aurora Del Rio — The Atomic Kinship: Re-Imagining Radioactive Agency Through Artistic Research
- Sarah Neville — Embodied and Enacted Futures as Artistic Practice
- Kendra Oliver — Bridging Disciplines: A Transdisciplinary Exploration of Music, Movement, and Microscopy
- Marilene Oliver & Scott Smallwood — Your Data Body
- Bilyana Palankasova — World-building through techno-scientific creative practice: a case study of workshops as material discursive curatorial tools
- John Power — An Interdisciplinary Methodology for Practice-Led Research in Public Ambient Installation
- Gail Priest — In_Listening_In: An Exploration of Ambisonic Audiography as an Alternative Approach within Sound Studies
- Heli Puhakka — Virtual Reality and Creativity: Evaluating Immersive Painting Experiences and Art-based Mindfulness
- Elke Reinhuber & Sebastian Pelz — The Boar in the Flower Shop – Exploring Synthography as a New Genre Beyond Photography
- Carol Sabbadini — The Orphanhood of the Archive in Contemporary Times: Between the Public and the Private
- Tuğrul Şalci — Stable Diffusion Denoising Path Orientation: Implementing L-System in Generative AI Model
- Samuel Swope — Enhancing Embodied Telepresence in First-Person View Drone Pilots through Real-Time Data-Driven Sound Design
- Mario H. Valencia & Elizabeth Granados Salgado — Designing telematic creation spaces: Active Tele-Spaces
- Teresa Veiga Furtado — DB: web art archive of multimedia labs for gender equality
- Carly Whitaker — The Start of a Networked Curatorial Dictionary…
- Hannen Wolfe, Anton Dimitrov & JoAnn Kuchera-Morin — Exhibition Spaces for Human-Robot Interaction Tactile Data Collection
- Shujiao Xie, Ina Conradi Chavez & Mark Chavez — Creating the “Everywhen” Urban Experience in Singapore: An Artist-Driven Interweaving of Time and Space Using AI-Powered Projection Mapping and Screen Installations
- Catty Dan Zhang — Interior Cities: Inhabiting Interactive Cityscapes through the Webcam and the Shared Screen
5. Fourth Summit on New Media Art Archiving
- Selcuk Artut — Media Archiving Tradition: Algorithmic Analysis and Preservation of Geometric Patterns in Historical Architectural Monuments
- Gregory Beller, Hugues Vinet & Guillaume Piccarreta — DAFNE+: Blockchain for Preservation and Valorization of Experimental Music and Sound Production
- Raquel Caerols Mateo & Felipe César Londoño — Latin American Media Art: Political Dimensions of the Archive of the International Image Festival
- Chih-Yung Chiu — An Interdisciplinary Practice-based Research on Constructing “Techno-Art Cloud Exhibition Platform”
- Louise Curham — Re-enactment, Users Manuals and DNA Storage: Methods for Media Art Preservation
- Yu-Chuan Tseng — Always On: Exploring Socially Engaged Internet Art in Taiwan
- Ze Gao, Zheng Wang & Xiaolin Zhang — Documenting the Ephemeral: Strategies for Preserving Early Internet Art
- Shuxin Wang, Simai Huang, Zerong Guo, Yifei Huang & LC Ray — What If Digital Information Dies? — An Interactive Experience for Digital Death
- Xuanyang Huang, Mingdong Song, Varvara Guljajeva, JoAnn Kuchera-Morin & Xindi Kang — Interdisciplinary Translations: Sensory Perception as a Universal Language
6. First Nations Perspectives
- Cynthia P. Villagómez Oviedo — Resonating with Nature: Mexican Electronic Artists’ Tribute to Pre-Columbian Heritage
7. Virtual Presentations
- Elena Giulia Abbiatici — The Demiurgical Principle of Digital Senses
- Luciana Lima et al — (In)Visible Women: Multidisciplinary Creation and Collaborative Re-search in Transmedia Art and Gaming in Portugal
Here the updating of this socalled classic ISEA symposium archive ends.
From 1 March 2025, all new data will be entered in the new, Extended ISEA Symposium Archive (https://isea-archives.siggraph.org) only.
Half of the ISEA2024 Presentations have been entered here in this Classic ISEA symposium archive. The Classic archive will stay online until a check of all data in the new archive is completed.
Until that time, the Classic archive is the most dependable source, but the extended archive contains much more visual information and provides new functionalities.