Abstract
Keywords:
Artbased, Asthma, Spirometry, eHealth, Gamification, Nov-elty, Motivation, Engagement, Licensing, Commercialisation
There is tremendous potential to apply artbased incentive gamification in diagnostic, monitoring and therapeutic management of chronic diseases such as asthma and cystic fibrosis. There is also an increasing need for more customised transdisciplinary approaches to diagnostic and monitoring health technologies. Spirometry is an indispensable technique employed in the initial diagnosis to detect and quantify the degree of airflow obstruction, as-sessment of severity, and follow-up of chronic respiratory diseases such as asthma and cystic fibrosis. There is a range of incentive animations currently employed in spirometry to engage children and adolescent patients to achieve required values for a correct diagnosis. However, not all children are interested in sporting games used as incentive games or simple animations, and the resultant novelty effect means that interest and use taper off by the age of ten. Spiroartis is the first artbased spirometry platform to produce original and creative digital artworks generated by the breath of patients during lung volume testing. A proof-of-concept platform has been designed and tested on a group of adolescent asthma patients, with all participants in the cohort preferring the SpiroArtis artworks generated over incentive animations currently being used. SpiroArtis also promotes better engagement, and motivation in patients with respiratory diseases such as asthma and cystic fibrosis..
- Dr Dusan Bojic, INCEPTAlab, Greater Brisbane Area, Australia