[Overview] [Presentations] [Workshops] [Art Events]
Keynotes
- Kwangyun Wohn — A Journey through the Culture-Technology Valley
- Michael Doser — The dark side of light
- Sook-Kyung Lee — Nam June Paik: Transforming Cultures, Connecting the World
- Christa Sommerer — Woman Working with Media Art Technology
Other Plenary Sessions
- ISEA International board — Annual General Meeting
Papers
Algorithms / Generative Art (3D)
- Marinos Koutsomichalis — Hertzian, Disruptive, Experimental Text Physicalizations
- Clarissa Ribeiro — Political Crystals: Numinous Hashtags
- Songwei Ge, Austin Dill, Eunsu Kang, Chun-Liang Li, Lingyao Zhang Manzil Zaheer & Barnabas Poczos — Developing Creative AI to Generate Sculptural Objects
Game Art and Digital Narrative
- Nadja Lipsyc — Storydiving: techniques for engaging 360 narratives
- Lindsay D. Grace — The Unbearable Lightness of Meaning Game
- Lindsay D. Grace — Hauntology, the Penumbra, and the Narratives of Play Experience
- James Shea — Hong Kong’s Yellow Umbrella (2014): A Prescient Political Game
- Benjamin Horn — Of Insects, Wisps, and Uncertainty: A Hermeneutical Comparative Analysis of Ori and the Blind Forest and Hollow Knight
- Chanjun Mu — Lightening the Hiatuses of Story: A Discussion on Intervals in Story-telling of Interactive Documentary
- Agustina Isidori & Etienne Brunelle-Leclerc — Video Games and Gender-based Violence: Towards a Socially Responsible Design Practice
Photography / Film / Video
- Yanai Toister — The Idiosyncrasies of Shutter Speed
- Maria Lantin, Alexandra Hass & Simon Lysander Overstall — A Method to Being: The Time Space Scanner
- Jason Kennedy — Acting-Centred Definitions of Vactors, Synthespians, and Digital Doubles
- Anastasia Tyurina — Simulating Photography: Images Made by the Scanning Electron Microscope
Light Art
- Reynaldo Thompson & Tirtha Prasad Mukhopadhyay — Espherica01: visions of free falling water in stroboscopic media
- Andrew Richardson — Mapping Light: Data Impressionism
- Paula Andrea Escandón, Andrés Felipe Roldán & Fernando Luna — Spatial Installations From Incidents Of Lights And Shadows Applied In Architecture Teaching
- Brendan Harwood — Volumetric Light Sculptures: Occupying the space between the apparatus and the image
- Claudia Arozqueta — In the Spotlight: Searchlights, Art, Surveillance and Spectacle
Interactive Art
- Jinsil Hwaryoung Seo, Eman Al-Zubeidi, Courtney Michalsky, Stephanie Sykora & Lauren Toler — One Step: The Impact of Interactive Public Installations on Promoting Public Awareness of Poverty
- Varvara Guljajeva — From interaction to post-participation: the disappearing role of the active participant. Introducing research framework of post-participation
- Kyle Chung — Mediating Exhibitions via Audience Participation on Social Media: Collectivist and Individualist Curatorial Approaches in One World Exposition 2 Exhibitions
- Raivo Kelomees — The ‘Gaze’ of the Artwork: Seeing Machines and Interactive Art
- Tomas Laurenzo — Memoirs of the Blind: surveillance, speed, and interaction
- Aurélie Besson — The body at the heart of the artwork
Installations
- Paul Sermon — Touched, a penumbra keyboard projection
- Helena Ferreira — The projective and introjective experience of the landscape
- Jooyoung Oh & Byungjoo Lee — Shakefie: Alternative Selfie System to Criticize SNS Platform as a Constructor of Fake Identity
- Sadia Sadia — The Illuminated Self: Transcendent and Epiphanic States in the Encompassing Aesthetic Environment
Digital Heritage
- Benjamin Seide, Ross Williams & Elke Reinhuber — The Gone Garden VR Experience: An Impressionistic Representation as Virtual Heritage Reconstruction
- Yingdao Jiang, Li Yang, Yingquan Wang & Joonsung Yoon — The Rebirth of Shadow Arts: App Design for the Intangible Cultural Heritage of Chinese Traditional Shadow Art
- Intae Hwang & Alenda Y. Chang — Reinterpreting Korean ‘True-View’ Landscape Painting Using Graphics Analysis Techniques: The Case of Jeong Seon’s Dosando
- Jing Han — Transformation and Regeneration of the Chinese Traditional Oiled- Paper Umbrella in Contemporary New Media Art
- Haoyi Zhang — Mysterious Chinese Movable Type Printing From Technology To Art
- Sung-A Jang & Benjamin L’Huillier — Rediscovering Korea’s Ancient Skies: An Immersive, Interactive 3D Map of Traditional Korean Constellations in the Milky Way
- Harshit Agrawal — Situating Artificial Intelligence Art in Visual Cultural Heritage
Digital Body and Performance
- Minso Kim — Blurring Borders Between the Real and Digital Worlds
- Anatol Bologan, Jinsil Seo, Joseph Orr & Vidya Sridhar — “The Transmediated Self” An interactive and visual metaphor of human cognition
- Irene Eunyoung Lee — In Search of Holistic Spirituality: A Philosophy of a Physi-Musiking Practice
- João Martinho Moura, Né Bar-ros & Paulo Ferreira-Lopes — From real to virtual embodied performance: a case study between dance and technology
Bio Art
- Sabina Hyoju Ahn — Sonic Transformation with Living Matter
- Clarissa Ribeiro — Microbiome Anthropophagy
- Mariana Pérez-Bobadilla — Transcendence and Microbiopolitics: Art and biology as material speculation
- Jongcheon Shin, Siwon Lee, Suk Chon, Keyan Jiang & Joonsung Yoon — Seeing Life: The Impalpable Entanglement of an Artist and Microbes in Bio-Art
- Tadeus Mucelli — Art And Biotechnology: the curatorship in the light of the exercise between technology, philosophy and politics
Environmental Art
- Nima Navab & Desiree Foerster — Affective Atmospheres | Ambient Feedback Ecology
- Honghao Deng, Jiabao Li, Xuesong Zhang & Panagiotis Michalatos — Vapor as Tectonic Element to Sculpt Microclimate in Architectural Space
- Scott Hessels — Fugitive Color and the Choreographed Escape
- David Behar — You cannot step into the same museum twice: How Natural Light Pulsates a Space
- Yolande Harris — Underwater Sound and Oceanic States of Mind
- Nigel Helyer & Jon Drummond — Heavy Metal and the Oratorio for a Million Souls
- Donna Szoke — Invisible Animals
Ecological Art
- Scott Rettberg — Cognitive Assemblages in Ecological / Digital Art
- Zane Cerpina — Plant Based Bio-Drone for Environmental Monitoring in The Amazon
- Claudia Costa Pederson — Heterochronicity: Historicizing Drainage and Enlightenment in Mexican Ecological Art
- Aleksandra Dulic & Miles Thorogood — Approaching Sustainability: Generative Art, Complexity, and Systems Thinking
Data Visualization and Sonification
- Sihwa Park — Multimodal Data Portrait for Representing Mobile Phone Use Behavior
- Ian Willcock — Memex in the Mirror: Using Social Media to Visualize Collective Thought in Real-time
- Joel Ong — Windward | Windword: Elemental Metaphors for Data Art
Human-Robot Interaction
- Honghao Deng, Jiabao Li & Allen Sayegh — Twinkle: A Flying Lighting Companion for Urban Safety
- Jeehyun Yang, Jaesik Jeong & Jacky Baltes — Humanoid Robot Magic: various responses and communication
Internet Art
- Larissa Hjorth — Mobile Art: The Art of the Social
- Oliver Case — Lifemirror: On the Circulation of Light in Networks
- Carly Whitaker — Using the Internet as a platform to destabilise gallery spaces, curation and artistic practice
Digital Performance
- Sara Bonaventura — The Dance Of The Wobbulator
- Yan Breuleux & Rémi Lapierre — The “Piano-of-Lights”: a visual-music instrument for FullDome display
- Kyungho Lee — Misplaced Euphoria: Developing Kinesthetic Empathy Through Interactive Performance
- Ellen Pearlman — AIBO: An Emotionally Intelligent Artificial Intelligence Brainwave Opera – Proof of Concept
Education and Community
- Anne Nigten & Annemarie Piscaer — Colliding systems: formal and real-life learning
- Cynthia Patricia Villagomez Oviedo — Mexican Electronic Art: Reuse and Reinterpretation of Technology
- Janna Ahrndt — P@tch: Can We Use DIY Techno-Craftivism to End Armchair Activism
- Leslie Joynes — FormLaboratory: Interfacing Technology with Site
Social Impact and Socio-Technical Systems
- Alejandro Rodriguez & Tomas Laurenzo — Privacy in the age of Mobile XR
- Vít Ružicka, Eunsu Kang, David Gordon, Ankita Patel, Jacqui Fashimpaur & Manzil Zaheer — The Myths of Our Time: Fake News
- Meredith Drum — More Than a Render: Digital Humans and the Politics of Representation
- Andrew R. Brown, John Ferguson & Andy Bennett — Cooperative Experimentalism: Sharing to enhance electronic media
- Gyung Jin Shin — Flower Wall Project: A Case Study in Participatory Art Utilizing Social Media
Curatorial Practice
- Yasuko Imura & Shigeru Matsui — The Public Sphere Engendered by Media Technology: Masaki Fujihata’s Light on the Net (1996)
- Masayuki Akamatsu, Yasuko Imura, Tomoki Kobayashi, Iku Harada & Shigeru Matsui — “Site of Reversible Destiny Yoro AR”: Platform for Utilization of Art Database and Development of AR System
- David Han — After Dan Graham: An archaeological approach to virtual reality art
- Georgia Smithson — From here to eternity: Experimental and creative approaches to collecting and distributing new media art within regional arts organisations
- Pablo Gobira & Emanuelle de Oliveira Silva — Art museums facing the light of reality: an approach to virtual reality inside museums
- Jin Woo Lee, Yikyung Kim & Soo Hee Lee — Digital Museum and User Experience: The Case of Google Art & Culture
Creative AI
- Ardavan Bidgoli, Eunsu Kang & Daniel Cardoso Llach — Machinic Surrogates: Human-Machine Relationships in Computational Creativity
- Sey Min & Jihye Lee — Reasonable Weirdness: Integrating Machine Perspective in Visual Creativity
- Lingdong Huang, Zheng Jiang, Syuan-Cheng Sun, Tong Bai, Eunsu Kang & Barnabas Poczos — Legend of Wrong Mountain: AI Generated Opera
Design and Public Art
- Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele & Steven Devleminck — Interactive Technology as Toolkit: Structure of Communication, Senseware, and Research Strategy
- Michel van Dartel & Alwin de Rooij — The Innovation Potential of Sensory Augmentation for Public Space
- John Power — Ambient Commons and the Eternal Passage of the Sun in Generative Public Art
- Marios Samdanis, Chrystalla Kapetaniou, Yi Kyung Kim & Soo Hee Lee — Reflective Remediation as Critical Design Strategy: Lessons from László Moholy-Nagy and Olafur Eliasson
Digital Fabrication
- Kazuhiro Jo, Ryota Kuwakubo, Akira Segawa, Takuro Oshima, Yusuke Gushiken, Asami Takami & johnsmith — The Re-Inventing the Wheel Project: An archaeological approach for making things alternatively
- Taekyeom Lee — Post-digital Typography Education with Digital Fabrication
- Tobias Klein & Harald Kraemer — Imitation-Classification–Construction: Vessels of Vanitas and the Changing Meaning of Ornament
- Young Ho Kim, Yang Kyu Lim & Jin Wan Park — A Study NPR Rendering with Spiral Drawing Style: Focused on the SSD (Single line Spiral Drawing)
VR / AR – Immersive Experience
- Sieun Park, Suk Chon, Tiffany Lee & Jusub Kim — Toward the Experiential VR Gallery using 2.5-D
- Jens Herder, Shinpei Takeda, Kai Vermeegen, Till Davin, Dominique Berners, Bektur Ryskeldiev, Christian Zimmer, Ivana Druzetic & Christian Geiger — Mixed Reality Art Experiments: Immersive Access to Collective Memories
- Haru (Hyunkyung) Ji & Graham Wakefield — Conservation of Shadows: Shared Physicality Between Worlds
VR / AR – Self Reflection
- Jiayue Cecilia Wu & Donghao Ren — “Resonance of the Heart”: A Direct Experience of Embodied Sonic Meditation
- Hyun Jean Lee, Wonjean Lee, Hyungsin Kim & Jeong Han Kim — VR for Toegye’s Ten Diagrams on Sage Learning: Experiential Space-Time based on the Concept of Eastern Philosophy
- Semi Ryu, Danielle Noreika, Malisa Dang & Egidio Del Fabbro — VoicingHan: between Mortal and Immortal
- Sojung Bahng, Toby Gifford & Jon McCormack — Anonymous: VR Storytelling through alienation and reflexivity
VR / AR – Auditory Media
- Steven Devleminck, Boris Debackere & Toon Van Waterschoot — Multi-viewpoint Strategies: Ambisonic Auralization and Localization through Walking and Listening as Places of Negotiation in Conditions of Hybridity and Change
- Kiran Bhumber & Nancy Lee — Telepresence: A Collective Virtual Reality Performance Experience
VR / AR – Social
- Eun Sun Chu, Jacqueline Gonzalez, Jinsil Hwaryoung Seo & Caleb Kicklighter — Colors For All : Immersive Narrative 360 Video for Color Blind Awareness
- Ha Na Lee & James Hughes — Forgotten Landscapes: Interactive Virtual Reality in Public Art
- Anna Madeleine Raupach — Temporal hybrids: using augmented reality to re-imagine the affordances of natural objects
VR / AR – Virtual Self
- Francisco Gerardo Toledo Ramírez — Without Stones there is no Arch: Subjectivity and Identity Production in Virtual World Aesthetics
- Mengyu Chen, Jing Yan & Yin Yu — Biometric Visceral Interface: A Soft Robotic Immersive System for Extended Perception
- Stahl Stenslie — Facing Death and Afterlife in Electronic Art
- Jiabao Li, Honghao Deng & Panagiotis Michalatos — TransVision: Exploring the State of the Visual Field in the Age of Extreme Augmentation
POSTERS
- Chiara Passa — Inside the Geometry: Double language
- Rodolfo Cossovich — Enlightening Intelligence: Behaviors from Synthetic Psychology
- Kathrine Hardman — Getting Together: Biomorphism and Emergence
- Jeong Hyun Kim & Yang Kyu Lim — Flower: inspired by the poem ‘Flower’ by Chun-Su Kim
- Jisoo Park, Beomseok Seo & Sangjun Park — Origin of Contemporary in situ Remediation of sound art and cognition
- Jae Hwan So, So Hyeong Lee, Yeon Hyeoung Kim & Jin Young Youn — A Social Robot design project by Project-based learning (PBL) for STEAM education
- Sindhu Giri & Khanin Sae Lim — Hello, I am: Wearable to visualize personal digital data
- Andrew R. Brown — Gendynish: Stochastic Synthesis on the Arduino
- Dongwoo Shin & Yongsoon Choi — A study on images that can give intensive perception in photo archive exhibition
- Bo-Yeon Kim, Joo-Chan Kim, Sunny Thapa Magar, Min-Hye Pak & Hae-Jung Suk — VR Content ‘Four Seasons’ for Alzheimer
- Yang Kyu Lim, Jung Ho Kim & Jin Wan Park — The New ways to express music with Virtual Reality
- Yang Kyu Lim, Gang Ta Choi & Jin Wan Park — Music Creation Tool using Hangul, Korean Alphabet
- Yan Breuleux, James Partaik & Rémi Lapierre — Mapping_Me: a shared virtual environment of media archives controlled by a tangible interface
- Yeorim Choi, Jihyun Park, Sey Min & Jusub Kim — TransMotion: A ML-based Interactive System for Aesthetic Experience of Movements
- Yunseon Son & Jusub Kim — MindPlay: An EEG-based Musical Instrument for Subconscious Ensemble
- Sang Hyeob Lee & Jusub Kim — A.I. Ch’angga
- Jeong Choi, Chaelin Park, Halla Kim, Wonil Kim & Juhan Nam — MeloDraw: A System for Melodic Contour Search from Embedded Space Using Line Drawings
- YoungEun Kim, JiYong Lee, KyooWon Suh, JoungHuem Kwon & SangHun Nam — Visualization of Taekwondo Along the Path of Motion
- Su Jin Park & Moon Ryul Jung — Augmented Virtuality Storybook Using Real-Objects
- Wonil Kim & Juhan Nam — Easy Jazz: Web-based Jazz Improvisation System
- Taewan Kim & Juhan Nam — Sonicanvas : An Audio Reactive Graphics Created Along Frequency Band
- Jeong-seob Lee — Dance performance with a feedback loop on 3D image
- Kyungho Lee — Computational Impressionism: Aesthetic Transference Between Impressionism and Emerging Media Arts
PANELS
Penumbra in faint light: contemporary art and technology in Latin America
- Reynaldo Thompson — Panel Introduction
- Priscila Arantes & Gilbertto Prado — Expanded Circuits and Poetic re-writings: Circuito Alameda
- Daniel Alejandro Argente Raimondo — Ibero American Observatory of Digital and Electronic Art | Observatorio Iberoamericano de Arte Digital y Electrónico
- Maria Luiza (Malu) Fragoso — Nucleus of Art and New Organisms, innovative research lab in Brazil in the field of hybridization, bio telematics and transculturalism
- Nara Cristina Santos — Curatorial Challenges in Art, Science and Technology: FACTORS 4.0 at Bienalsur
- Jorge La Ferla — New Media in Latin America, A State of Affairs
- Bernardo Piñero & Daniel Cruz Valenzuela — Remote Actions/Collective, Divergence and Confluence: Art in Latin America
Practices and Poetics of Urban Media Art in the Shadows of the Illuminated City
- Stephanie DeBoer, Elliot Woods & Kristy H.A. Kang — Introduction
- Stephanie DeBoer — Infrastructures of Illumination: On the Material, Poetic, and Political Valences of Screens in Urban Space
- Elliot Woods — Art in the Commons
- Kristy H.A. Kang — Illuminating Invisible Histories in the City of Continual Becoming
Machine Flaws in Generative Art
- Paul Boyé, Dejan Grba, Melentie Pandilovski, Kristy H.A. Kang & Vladimir Todorovic — Panel Intro
- Kristy H.A. Kang — Media Ruins: Aesthetics of Neglected Media in the Software City
- Dejan Grba — STUDY 7/0: Error-Generated Spatiotemporal Visualization
- Vladimir Todorović —The Running Nude: Narrative Mistakes of a Generative VR Experience
- Melentie Pandilovski — On Consciousness, Memory, and the Role of Art in the Era of VR & AI Maturity
- Paul Boyé — The Meaning of AI Art Following the Challenges of Artificial General Intelligence
Rational Games for Biological Spaces
- Songwei Ge, Austin Dill, Eunsu Kang, Chun-Liang Li, Lingyao Zhang Manzil Zaheer & Barnabas Poczos — Panel Intro
Other Panels
- Bian Zheng — Negotiating Across Bodies and Medical Technologies
- Eugenia Kim, Sojung Bahng, Lukasz Mirocha & Carloalberto Treccani — Navigating the Penumbra of Virtual Reality: Perception, Cinematography, Psychology and Ethics
- Charlotte Gould, Paul Sermon & Jeremiah Ambrose — Out of sight, out of mind
- Susan Kukucka, Jonathan Parsons, Lubi Thomas & Nicky Pastore — Passive / Reactive / Interactive: strategies that unify experimental art, artists and audiences
- Eunsu Kang, Haru Hyunkyung Ji, Sey Min & Jean Oh — The Rise of Minority and Creativity in AI: What, Why, and How
- Erkki Huhtamo, Machiko Kusahara & Andrés Burbano — Media Archaeology: Linking Asia and Latin America
- Stahl Stenslie, Peter Lee (Nolgong), Charlotte Blanche Myrvold & Cecilie Lundsholt — Interactive Arts for Digital Natives
- Hugh Davies, Kyle Chung & Yang Jing — Curating Games in the Asia Pacific Region
- Su Hyun Nam, Sanglim Han, Julieta Gil, John-Patrick Ayson — Technologies as agents to Penumbras
Round Tables
- Wim van der Plas & Oliver Grau — Electronic Art Archives Platform, A Round Table Discussion
Artist Talks
Augmented Feelings & Artificial Environment
- Claudia Robles-Angel — REFLEXION In (Out of) Sync
- Karen Lancel & Hermen Maat — Shared Senses: Intimacy Data Symphony
- Daniel Miller — Altered Landscapes
Virtual Reality
- Doros Polydorou — The Lemur’s forest
- Yan Breuleux, Remi Lapierre & Sam Chenennou — Living-sculptures: An Augmented Virtuality Environment (AVE)
Media Performance
- Tacit Group — Sensitive System
- Jeong-Seob Lee — Spatiotemporal reconstruction of dance movement
- Malitzin Cortes & Ivan Abreu — Coding In Atypical Places
TransVision
- Jiabao Li, Honghao Deng & Panagiotis Michalatos — TransVision: Exploring the State of the Visual Field in the Age of Extreme Augmentation
Data Visualization
- Younghui Kim — Seeking for Outliers
- Rebecca Ruige Xu & Sean Hongsheng Zhai — Bloodie Writes an Anthem
- Ana Jofre, Kathleen Brennan & Vincent Berardi — Deconstructing and reconstructing a periodical archive by tracking, tagging, and extracting images of faces
- Mechthild Schmidt Feist — Involuntary Journeys: Interactive Storytelling on a Mapping Platform
- Thomas Asmuth & Sara Gevurtz — Turbidity Paintings: Four Years In
Robotic Art
- Bill Vorn — Embodying Robot Performance
- Elena Knox & Katsumi Watanabe — Omikuji
Living with Machines (AI)
- Patricia Reis — Underneath the skin another skin
- Boris Debackere, Jerry Galle & Steven Devleminck — The Critical AI Manifesto
- Przemyslaw Jasielski — Artificial Unintelligence
Sonification
- Eva Sjuve — Synthetic Machines: Turning to the Spectra
- Yoon Chung Han — Digiti Sonus and Eyes: Biometric Data Arts using Finger print and Iris Data
- Abel Enklaar — New Creative Strategies for a Post-Anthropocentric Making
- Heejoo Kim, Simon Hutchinson & Kenneth Thompson — Suum: Virtual Reality Art Game
Creativity in the Future
- Hye Yeon Nam & Brendan Harmon — Interactive Finger Puppet: How Design Encourages Children to be Performers
- Harshit Agrawal — Artificial Intelligence and Art: The Evolution of the Cyborg Artist
- Gerald Nestler & Sylvia Eckermann — The Future Of Demonstration
Rethinking the Future
- Tiare Ribeaux & Jody Stillwater — Cyanovisions:The Transmutation of Light Harvesting Bodies
- Annette Weintraub — Taking the Long View: Expanding the Spatial Envelope from Picture Plane to Panorama in Contested Space
Institutional Presentations
- Stahl Stenslie — Kulturtanken: Arts for Young Audiences Norway
- Seongeun An — Convergence and Creativity Art Program for local community
- Sue Gollifer — ISEA International
- Yun-Jou Chang & Minah Lee — Cinevolution
- Yongseok Tark & Jungsoo Kim — GITCT Introduction
- Ashley Wong & Andrew Crowe — MetaObjects: Facilitating digital production with artists and cultural institutions
- Alain Thibault — ELEKTRA: 20 years of electronic and digital art
- Florian Weigl, Michel van Dartel & Boris DeBackere — Facilitating sustainable collaborations and room for experiments
- Bonnie Mitchell & Wim van der Plas — The Convergence of Past, Present and Future: ISEA Archive Innovations
- Bonnie Mitchell & Jan Searleman — Data Interconnectivity: The ACM SIGGRAPH Digital Art Archive
- Mike Philips — ISEA International Future Forum
- Miho Aoki, William Joel, Jongnam Sohn, Anna Ursyn, Johannes DeYoung, Jacob Pollak & Wei-Chung Chang — Massive Collaborative Animation Projects
- Susan Kukucka, Lubi Thomas & Nicky Pastore — Experimenta Life Forms
- Nicky Assmann & Eric Parren — Macular: collective research on art, science, technology, and perception
- Federico Pianzola, Wayne de Fremery, Luca Deriu, Sanghun Kim, Jusub Kim, Katalin Balint & Stefano Parise — Transforming literature network
- Aurelie Besson — Molior: international exhibition producer in art and technology
- Taiyun Kim — Introduction of Hyundai Motor Company Art Projects
- Everardo Reyes & Andrés Burbano — ACM SIGGRAPH Art Papers Programs 2019-2020
- Carmen Gil Vrolijk — Voltaje (art and technology salon)
- Tadeus Mucelli — Opportunities in Brazil: FAD – Digital Art Festival presents 2nd Edition of Digital Art Biennial 2020