[ISEA2016] Presentations

[Overview] [Presentations] [Workshops] [Art Events]


Keynote Presentations

Keynote panel

  • Luc Courchesne, Masaki Fujihata & Jeffrey Shaw, moderated by Caroline Ha Thuc — no title

Long Papers


Short Papers


Poster Presentations


 Panels


Artist / Work-In-Progress Talks

Technosex, Porn, and Intimacy

  • Cornelia Sotlfrank — Dress of Distress
  • Dana Dal Bo — Algorithmic Pollution: Media Narcissism and the Production of Authenticity
  • Ghislaine Boddington — Future Love: The Internet of Bodies
  • Xin Liu — Tear Series

Digital Ethology

Dreaming VR and Post-Screen

  • Mert Akbal — Reproduction of Dream Experience in Virtual Reality
  • Adam Nash & Stefan Greuter — Aspiratianal Space
  • Rewa Wright — Augmented Virtuality Via Experimental Art: Leap Motion and Control over Invisible Matter
  • Nick White — Grasp of the Viscous Screen
  • Julija Naskova — Have a Panoramic Wall but No Panoramic Footage? Make a Triptych!
  • Jaeyub Noh, Eunha Park & Joonsung Yoon — Reconstruction of Images: Real/illusion
  • Milan Loviška, Otto Krause, Herman A. Engelbrecht, Jason B. Nel, Gregor Schiele, Alwyn Burger, Stephan Schmeißer, Christopher Cichiwskyj, Lilian Calvet & Carsten Griwodz — Third Life Project

Technoanimal

  • Laura Beloff — The Fly Printer
  • Ingrid Bachmann — Pelt (bestiary)
  • Louise Mackenzie — (Forgive Me for I Am) A Curious Animal
  • Leigh Smith & Jordan Yerman — Street Cat Photo Booth
  • Haoshin Chang & Ding-yeh Wang — Life, Living Organisms, and Lost Histories

Databases, Interactive Narratives

  • Steven Wingate — Forging Reasonable Hopes: Artificial Intelligence and Digital Narrative
  • Bernardo Queiroz  — What ‘s in A Name: Effects of Naming in Gaming Narratives Generated by Recombining Databases
  • Sandra Krasimirovna Moskova — Form_out_of_Fiction
  • Elke Reinhuber — Venomenon: Exploring Multiple Versions of One Narration
  • Diane Derr & Law Alsobrook — From There to Then

Games: Aesthetics and Criticism

  • Peichi Chung, Jing Chiang, Kening Zhu & Gina See Yuen Wong — Red Hot Spinning: Immersive 3d Narrative in Tri-asian Gaming
  • Vibeke Sjovoll — Exploring Play as Creative Process
  • Ragnhild Tronstad — Aesthetics of Play Revisited
  • Troy Innocent & Steven Conway — Play-ability?: A Taxonomy of Art Games
  • Lindsay Grace — Critical Gameplay Black Like Me

Game Art

Interfaces

  • Yu-Chuan Tseng, Yi-Ching Huang, Kuan-Ying Wu & Chi-Ping Chin  — The Summoning: Chimeras Sing a Song
  • Marco De Mutiis — A Study on Light Touches
  • Victoria Bradbury — Cycles of Accusation: Accountability and Performative Code-based Interface

Music

Glitch and Noise

  • Yuichi Ito & Carl Stone, Masashi Yamada & Shinya Miyazaki — Fmidmshk
  • Ewelina Bakata & Philippe Pasquier — Internal
  • Boris Debackere & Steven Devlerninck — All That is Signal Distorts into Noise
  • Nicholas Bratton & Jing Yu — Recursive Function No.1

Embodiment and Kinesis

  • Giorgio Olivero  — Re-programming and Open Sourcing Kinetic Art from the 1960’s
  • Andreia Oliveira, Marcos Cichelera, Matheus Camargo, Fabio Games & Evaristo
  • Nascimento — Between\milieus
  • Shaleph O’Neill — Permanent Headwind

Cultural Heritage and Preservation

Dance

  • Red Pig flower — Dance of Infinity: Installation Example
  • Ewelina Bakala & Philippe Pasquier — Mavi: Movement Aesthetic Visualization Tool and its Use for Dance Video Making and Prototyping
  • Jung In Jung — Locus
  • Gregory Bennett — Impossible Choreographies: The Database as Creative Tool

Poetry, text, print, space

  • Tares Mashtalir, Lev Panov & Alexander Letzius — Pythio: Digital Oracle
  • Derick Ostrekno, Jesse Allison & Vincent Cellucci — Causeway
  • Yeohyun Ahn — Creative Code
  • Andrew Demirjian — Color_yourself_inspired
  • Collier Nogues — The Ground I Stand on is Not my Ground: Interactive Erasure Poetry
  • Alessandro Ludovico — The Touching Charm of Print

Animism, Shamanism, Confusianism, Buddhism

  • Michael Hornblow — 5footway
  • He-Lin Luo — Digital Buddha 2015
  • Lisa Park So Young — Confucianism’s (in)visible Influence on New Media Art

Sound and Light

  • Ashley Lane, Bhakti Duran & Jinsil See — Sound Painting
  • Tim Howie & Nick Cope — Flags
  • Paul Schuette & Mary Laube — The Warp Whistle Project: Nightly Light from Suns
  • Bingfai Fung — Interactive Re-mapping of Temporality in the Actualization Process of Pre-scored / Sheet Music with Dynamic Imaging Techniques under Data-flow Programming
  • Sungeun An, Juyoung Lee, Sanghoon Shim & Ji-Hyun Lee — Playlight: Enriching Music Experiences through Interactive Lighting Based on Motion

Pedagogy, developmental psychology

Body as Archive

Memories

Politics, Democracy, and the Posthuman

  • Milena Popov — Acceleration Toward Post-human, Post-anthropocene
  • Mitre Azar — Abstraction of The Gaze and Pov as Political Battlefield
  • Dorothea Etzler & l”angelo d”oro — China Made In Germany
  • Gerald Nestler, Sylvia Eckermann & Maximilian Thoman — Social Glitch: Radical Aesthetics and The Consequences of Extreme Events

Cultural Heritage and Politics

  • Gianni Corino — Internet of Props: New Media Ontology for Cultural Artifact
  • Peter Nelson — Grottspace
  • Anne Balsamo, Dale MacDonald, Leticia Ferreira de Souza, David Wilson & Sean Landers — Aids Quilt Touch Project
  • Benjamin Poynter — Resurrect from Digital: Interactive Site-specific Projection Mapped Sculpture (2)
  • Judy Jheung — Heritage: ComposingYou – Chinatown

Robots

  • Yvette Granata — Processing/lampreys: Photo-fiction as Digital Parasite Aesthetics
  • Colin Johnson — The Exhaustive, Inexhaustible Philosopher
  • Dean Terry — A Robot that Sleepwalks
  • Daniel Franke — Abstract History Machine
  • Michael Straeubig — Towards Play Design for Machines
  • Daniel Franke — Disscern

Makers

  • Paz Sastre & Francisco Garcia Garcia — Performativity and Computer Art: Towards a DIY Society
  • Tiffany Sanchez & Jinsil Hwaryoung Seo — Heartwood
  • Rosalie Yu — Embrace in Progress
  • Jasmin Theresa Grimm & Sally Abu Bakr — Future Heritage
  • Tapio Makela — Utopia, Experiment, Hack, Prototype. Transformative Rhetoric and Action in Net Art and Contemporary Maker Culture
  • Jerry Galle — 23′ Download

Interactivity, minds and bodies

  • Andrew Blanton — Virtual 3d Sound Sculptures for Realtime Performance: Reapropration of Game Engines for Visual Music Performance.
  • Vygandas Simbelis & Anders Lundström — S T R A T I C
  • Sahar Sajadieh & Nathan Weitzner — The Body is Present?
  • June Kim — Interactive Mirroring: Being and Thing Become Space
  • Sahar Sajadieh — Virtual Body Art (or Virtual Touch Cinema)

Science and Art

  • Anastasia Tyurina — Watermarks
  • Thomas Asmuth & Sara Gevurtz — Turbidity Paintings
  • Sofian Audry, Stephen Kelly & Samuel St-Aubin — Vessels
  • Chris Henschke — Cosmic Tea Party Installation
  • Clarissa Ribeiro & Mick Lorusso— The Cat’s Eyes Nebula
  • Chris Henschke — Nature of the Apparatus

Disc*very Channel: Philonature

  • Eitan Mendelowitz, Damon Seeley & David Glicksman — Whorl: An lmmersive Dive into a World of Flowers, Color, and Play
  • Tatjana Tanja Vujinovic Kutej — Universal Objects: Garden
  • Lora Nouk — Rock Hospital
  • Miho Aoki — Forty-nine Views of Denali (mt. Mckinley)
  • Tiare Ribeaux — Conversation Pieces: Art Objects from Rare Earth Elements

Human Condition, Ethnicity, Politics

  • Maite Cajaraville & Gisle Froysland — From DNA to NSA
  • Don Ritter — Unnecessary Signage

Toxic Environment

Cryptofinance, Money

  • Perry Bard — Nydkgz
  • Tarasiewicz Matthias — Bitcoincloud
  • Matthew Kenyon & Mclain Clutter — Giant Pool Of Money + domestic/data Occupations
  • David Guez — Kronos: Time Money

Politics and Social Change

  • Glenda Drew & Jesse Drew — Teller Machine
  • Rhys Jones — Videogames as a Tool of Political Activism in Hong Kong
  • glenda drew — Media for Social Change
  • Hamilton Mestizo — Pollution’s Traffic Light Version 4
  • Zane Cerpina — Global Change App

Climate Change

  • Gene Felice II — Oceanic Scales
  • Cynthia Beth Rubin & Susanne Menden-Deuer — Antarctica Underwater: Art & Science
  • Lea Kannar-Lichtenberger — Gagging in Dystopia

Digital Literature

Bio-art, bio-tech

Digital Identity, Surveillance, Cyberactivism

  • Ashley Wong & Andrew Crowe — Icebox: Internet Security for Everyone
  • Jamie Dolinko — Drama Bombs!
  • Wolfgang Kick — Big Brother Is Listening To You!
  • Joelle Bitton — Living in the Material World
  • Nakano Hitoyo — Anon-ism
  • Bishop Zareh & Ryan Hovenweep — Venice Texas (http://venicetexas.com)

Catastrophy and Death

  • Martin Reiche — Drone Garden
  • Ming Him & Hugo Yeung — What Death Tells Me
  • Jiayi Young — Reconstruct Danse Macabre: Negotiating the Passage of Time
  • Melentie Panditovski — Age of Catastrophe

Visualization & Documentary

  • Ziv Schneider & Laura Chen — Recovr: Mosul
  • Raivo Kelomees — Conceptualization of Audience Participation in Interactive Documentary
  • Yeohyun Ahn — Being Ignored from the Invisible Project

Creative Work and Well-Being

  • Michelle Lewis-King — Pulse Project: A Sonic Investigation across Bodies, Cultures and Technologies
  • Jason Huff — Work-life.tips
  • Xtine Burrough — Vigil for Some Bodies
  • Tapio Makela — Future Lake Hiidenvesi Centre For Art, Research And Design
  • Devin Fleenor — The Intention Resonator
  • Cat Jones — Somatic Drifts

Digital Drawing and Painting

  • Antonin Fourneau — Waterlight Color
  • Rosalie Yu & Alan Chitayat — Skin Deep
  • Tel Achituv — Universal Expression in Computer-mediated Paint
  • Francisca Gonsalves, Ivo Teixeira, Rodrigo Carvalho & Tiago Rocha — Drippigment

Performance and Installation

  • Byeongwon Ha — Endless Ripples: A Growing Interactive Donation Device
  • Edmar Soria & Roberto Cabezas — Memoirs from Hiperreality
  • Dean Terry — Error as Armor: Data Obfuscation in the Yakamoto Industries Project
  • Lee Cheng — One and Three Launchpads
  • Tiago Franklin Rodrigues Lucena, Talita Novacoski, Vinicius Oberleitner & Hygor Vinicius Pereira Martins — Online Social Network Based on Internet of Things and Habit of Drinking Coffee in South of Brazil
  • Robert Lisek — Unrendered
  • Juliana España Keller — A Performance Work By Sonic Electric

Participation, Urban Screen, Public Art

  • Pete Froslie — Rendezvous
  • Christoph Meyer — Rush Hour: Divergent Movement Teleporting
  • Aquiles Hadjis — Outlining Presence, Punctuating Space
  • Margarete Jahrmann — The Ludic Society’s Void Book
  • Paul Sermon & Charlotte Gould — Peoples Screen
  • Jason Cheung Yi Kai, Trent Fealy & Matthew Riley — Aria (HK): Planting Play in Public Space

Hearing, Listening, Participating

  • Jane Grant & John Matthias — Fathom
  • Mathias Fuchs — 45 Revolutions
  • Abby Aresty — Active Listener
  • Michelle Lee & Darin Reyes — Soundscapes: Environment Generation through Voice, Ambient Noise, and Alternative Perceptions of Reality
  • Blake Johnston & Henry Dengate Thrush — Your Hearing Them
  • Seunghun Kim, Changheun Oh, Juhan Nam & Graham Wakefield — Sonic Participation in the Evolving Audio Feedback System

Digital Photography

  • Peter Williams & Sala Wong — Conglomerate Distortions I: Japan X Taiwan X Hong Kong
  • Vygandas Simbelis — Panorama Time
  • Tamas Waliczky — Mobile Life @ KTH Using Photography In My Computer Artworks
  • George Legrady — Shifts in the Photographic Paradigm through Digitality and the Aesthetics of Noise
  • Veron Sung — Vcyclescope Upcycling World

Audiovisual Performance

  • Paola lopreiato — Pieces And Parts
  • Ian Willcock — Ways Of Seeing
  • Patrick Lichty — The Revival of Slow Scan Television Art and the SSTV Open Archive
  • Andreas Weixler & Se-Lien Chuang — Audiovisual Realtime Performance: the Colours of a Wooden Flute

Digital Portrait, Social Network

  • Chiara Passa — “Postcards from Beyond, from Elsewhere…” Series Of N Widgets
  • Yu-Chuan Tseng — Digital Portrait Series: David & Amy
  • Claire Jervert — Android Portraits
  • Creama Wong & Claudia Rebola — Group Selfie: Pinhole Camera to Promote Interaction among People

Networked Performance

  • Myfanwy Ashmore — New Machines for Inefficiency: A Device for Interacting with Strangers
  • Mario Humberto Valencia Garcia & Elizabeth Granados Salgado — Restructuring the Presence and Movements of the Audience in Creating Telematics Models

Institutional Presentations

Schools and Educational Projects

  • Glenda Drew  & Jiayi Young  — Design @ University of California, Davis
  • Michaela Ortner  & Christa Sommerer  — Selected lnterface Cultures Projects: Practice based Reseach on Interactive Art
  • Matthew Riley  — Playful Studio Practice At MAGI, RMIT University
  • Stahl Stenslie  — Education in Art and Technology at Aalborg University
  • Vladislav Severtsev  — Online Education in Audio Visual Arts

Networks and Incubators

  • Soh Yeong Roh — Art Center Nabi
  • Vicki 5owry & Jonathan Parsons — Cultural Revolution: A Case Study of How Two Experimental Arts Organisations Are Surfing the Wave of Change in Australia.
  • DAVID GUEZ & Anne Roquigny  — Hostanartist
  • Kate Spacek & John Craig Freeman  — Zero1 American Arts Incubator

ISEA and Friends

  • Hongbo Fu  — SIGGRAPH Asia 2016
  • Cynthia Beth Rubin — ACM SIGGRAPH Digital Arts Community
  • Andres Burbano & Danielle Siembieda-Gribben — LEAF
  • Bonnie Mitchell & Wim van der Plas — ISEA Archives

Museums and Platforms

  • Ying Wang & Yun-jou Chang — Cinevolution Media Arts Society
  • Hannah Star Rogers  — Emerge: Artists and Scientists Redesign the Future
  • Anna Szylar & Adam Mickiewicz — Forming Historical Remembrance in the Digital Age: How Polish Interactive Museums Deal with National Heritage.
  • Stahl Stenslie — PNEK: Production Network for Electronic Art, Norway
  • Ashley Wong — Sedition: Distributing Digital Art
  • Anders Sundnes Løvlie — Meaningful Personalisation of Virtual Museum Experiences

Projects

  • Marco De Mutiis  — Mapping the Phenomenon of In-game Photography
  • Olga Mink — Hack The Body: Critical Reflection on the Blurry Boundaries between Intimacy, Privacy and Technology
  • Marty St James & Steven Adams — Building a New Frankenstein
    Denis Astakhov & Sila Sveta — New Media as a Cultural Presentation Tool
  • Ziva Ljubec, Mujin Bao, Stavros Didakis & Taqi Shaheeo — Technoetic Art in China: The Ascott Studio at DeTao Masters Academy, Shanghai