Keywords: Animation, Vector Graphics, 3D Modeling, Processing
The focus of this research is to explore an alternative means of computer animation by allowing two dimensional vector models to be viewed with directional variations. By doing this, the animated model is composed of 2D shapes but can be viewed from multiple angles like a 3D object without having the structural limitations and complex rendering of a 3D mesh.
- Jennifer Weiler, School of Arts, Media and Engineering, Arizona State University,
Tempe, Arizona, USA
Full text (PDF) p. 805-806