Keywords: Art and Technology, Dialogic Pedagogy, Problem-based Learning (PBL), Intercultural Exchange, Teamwork, Programming, 3D Modeling, Journey and Cartography
This paper presents the continuation of our interdisciplinary work connecting art and technology at Purdue University (USA) and Universidad de Antioquia (Colombia). In particular, this presentation will analyze retrospectively the research, methodology and outcomes of the course experience “Open Studio / Estudio abierto: Interactive art and 3D animation”, during 2014 and 2015. We will also evaluate the course in order to provide improvements for the upcoming 2017 course. The academic exchange reflects on the topic of cartography in the digital era, introducing the concept of the journey as the starting point for reflection and artistic creation. Our methodology encourages cooperative work between students and professors, establishing a dialogical relationship without the traditional teaching hierarchies. The participants of the experience (students and professors of Purdue University and U.de A.) create a bridge for an interdisciplinary, geographic and cultural exchange. The social and cultural projection of this pedagogical research experience is expressed in the resulting art projects, as well as in exhibitions of the results and reflections of participants.
- Esteban Garcia Bravo, Assistant Professor, Purdue University, USA. Esteban explores computational arts as a researcher, a practitioner and as an educator. He earned his MFA from Purdue University in 2008, and a PhD in Technology, also from Purdue, in 2013. His research on computer art history and digital media art practices has been featured in the annual meetings of international organizations such as SIGGRAPH, ISEA and Media Art Histories-MAH. His artwork has been displayed internationally in media art festivals, gallery exhibits, museums and artist-in-residence programs. Esteban is an Assistant Professor in the department of Computer Graphics Technology at Purdue University, where he teaches digital imaging, visualization and computational aestheticssnebtor.org
- Isabel C. Restrepo holds a PhD from Universidad de Antioquia and a MFA in Art with emphasis in Multimedia from San Diego State University. In 2008, Restrepo founded the interdisciplinary group Hipertrópico to study relationships between art, technology and society. She directed key research within that group, including the project on Augmented Reality and Imaging and Artistic Education: A Pedagogical Model. In her exploration, Restrepo has utilized Open Source as a tool for production, experimentation and teaching digital media in art. Such work has led to the creation of the pedagogical multimedia Líneas Digitales, based on the use of GIMP. In addition, she has worked as a curator and an educator.
- Carlos Mario Sánchez Giraldo holds a Master of Arts from Universidad de Antioquia and an undergraduate degree in Arts from the same university. He is a member of the research interdisciplinary group Hipertrópico, convergence between art and technology. He is the coordinator of the research schools (semilleros). He has been co-investigator in the following research projects: Imaging and Artistic Education: A Pedagogical Model (2009) and is actively part of the researchers of The Animation in Colombia (1990 -2010), Medellín, chapter. He participated in the Chataee project with the component FotoVoz for communities Tikuna and Cocamas in Leticia, Amazonas (2011). As a creator he has participated in multiple spaces and artistic local events. He is also a professor at the School of Art at Universidad de Antioquia.
- Pablo Andrés Pulgarín holds a BA in communications with an emphasis on multimedia from Universidad de Antioquia. In 2008 Pulgarín became part of Hipertrópico research group, and he participated in several research projects with this group. He is currently a professor in the departments of Art and Communication of the same university.
Full text (PDF) p. 247-254