Keywords: Processor-Based Media, Computational Art and Design, Artificial Aesthetics, Interaction, Creation of Meaning, Ergodic Experience, Virtuosic Interpretation.
Processor-based artefacts are often created following conventions inherited from analogue media forms, allowing the development of experiences that, in spite of the new platforms, are not fundamentally different from those that were already possible in the previous contexts. But contemporary media and arts often use processor-based artefacts focusing on conceptual and mechanical principles that do not attempt to simulate earlier forms but rather explore their computational nature. These systems bring about new modes of reading and new challenges, to both readers and artists or designers. In order to optimize the usage of processor- based media, creators need to understand how these artefacts are interpreted and how readers develop processes of creation of meaning in procedural contexts. This will allow authors to ground their practices on procedurality rather than only on surface contents, and to make a constructive use of contingent behaviour, learning, adaptation, selection, and other traits of these systems, not being limited to the emulation of well-established media forms. This paper outlines some of these challenges and proposes designing for the meaningful interpretation of computational artefacts.
- Miguel Carvalhais is a designer and musician. He is an assistant professor at the Faculty of Fine Arts of the University of Porto, Portugal., researching new media and interaction design. He studies computational media and creative practices with procedural systems, and is the author of a book on these topics, Artificial Aesthetics. carvalhais.org
- Pedro Cardoso is a designer. He holds a PhD on Art and Design, a MA on Image Design and a BA on Communication Design. He studies video games in the context of interaction and game design. He is a guest assistant professor at the Faculty of Fine Arts of the University of Porto, Portugal. pcardoso.tumblr.com
Full text (PDF) p. 408-414