In the last decade different paradigms attempt to explain the relationship between humans and machines, in this analysis there are studies that relate men and computer interfaces: HCI (Human Computer Interaction). This way there is set an analysis that focus on: technological developments, as models like GRID or Streaming in the design or the natural interaction and emotional design, and art such as net art or collective art, to mention only some of the proposed positions from different areas or disciplines. While technological advances influence the way we interact with it, they also depend on how we take them and how we understand and use its features. The aim of this paper is to address some of these questions and understand turning points that occur to crosslink the creative and design fields with the technology, and those with visual, acoustic, sound, spatial and object‑based elements mixed in one space‑frame supported by a temporary‑space and telematics and telepresence technologies. All of this from the perspective of interaction design. This can be achieved thanks to the opportunities provided by telematics networking.
Thus analyzed from technological and multimodal interfaces from interaction design telematics looking to find elements that link the relations given in HCI type models in networks that pose forms of communication and creation, also, varying models for collaborative work, such as the ubiquitous computing posed by Poslad Stefan (Poslad, 2009) who introduced the concept of the invisible, where technology such as computer and other technological devices are incorporated as part of the environment that are perceived and naturally moving the space and the concept of telepresence. Also proposals as multimodal interfaces, which seek interaction with systems that do not require specific skills and become more effective and natural as the voice , gestures, and other human expressions (Manovich, 2013) .
From the relations and inflections found, doctoral research uses telematic performances and explores the concepts raised in order to assess and validate the various models of collaborative structures and creation of real‑time network, allowing not only new approach types of interfaces and interaction, but also exploring our own approaches or the application thereof to our Colombian and Latin American context. For this, we intend the implementation of applications on networks, proposed such as streaming services, and the development of physical computing contemplating the use of sensors, computer vision characteristics , synthesis sound and environments including three‑dimensional representation. The project then proposes the development of models based on analysis of telematics type and their evaluation, thus strengthening expertise in telematics development, collective sound and visual creation and design of interfaces and interaction works.
Based on this research, this paper presents how to configure telematics based works and proposes work structures of collaborative creation as means to make easier the work and build bridges between the various creative and technology disciplines that can also structure the design of performative network environments making use of audio‑visual‑haptic collaborative network elements, defined here under the term tele‑active spaces.
- Elizabeth Granados Salgado, Caldas University, CO. Computer Engineer, an expert in multimedia development has worked as Production Media Virtual University UAM (Autonomous University of Manizales), developed projects coordinated by the UNDP (United Nations Project for Development). Winner of a national award from the Ministry of Education OVA ( Virtual Learning Objects ) has been Professor of certification courses Adobe Flash. Currently teaching in the Department of Visual Design at the University of Caldas.
- Mario Valencia, Caldas University, CO. System engineer (Universidad Autónoma de Manizales). Specialist in universitary education (Universidad de Caldas). Specialist in video, digital technologies online/offline (UNESCO – MECAD/ ESDI – Universidad de Caldas). Master in Design and Interactive Creation (Universidad de Caldas). Mario worked as technical support engineer and researcher in the electroacoustic music laboratory Jackeline Nova.
Full text (PDF) p. 314-317