[ISEA2011] Paper: Xiaoniu S. C. Hsu, Tsun-Hung Tsai, & Yu-Hsiung Huang – Digital Re-presentation and Simulacrum in Augmented Reality


Recently, the concept of augmented reality has received wide attention. This paper presents an extended definition “digital re-presentation”, “simulacrum”  and “pleasurable design” of augmented reality. We used this definition to survey a number of recent works of digital art from across the world. We then move from augmented reality to digital re-presentation, building on the French sociologist Jean Baudrillard’s notion of simulacrum and re-presentation. Digital information processing can (almost magically) amplify augmented reality, allowing virtual objects and virtual reality to join together. The consequence is a digital re-presentation in a simulacrum world. The process also generates a new language for digital art. Baudrillard’s concept of simulacrum and re-presentation describes man’s deep, pessimistic attitude to his environment. Through augmented reality we create a simulacrum world where we are totally immersed and feel lively pleasure. But, we are not pessimistic but optimistic as we present simulacrum and digital re-presentation.

  • Xiaoniu S. C. Hsu, Tsun-Hung Tsai Yu-Hsiung Huang, Taipei National University of the Arts (TNUA), Taiwan.  FBI Lab (Futuristic Brilliant Interaction Laboratory)

Full text (PDF) p.  1234-1237