[FISEA 1988] Paper: Mike King — A 3D Computer Sculpting System

Abstract

The author describes Sculptor, a three-dimensional computer modelling system that allows the use of sculptural methods for the construction of objects. These objects can be subsequently realised as physical sculptures through the use of a contour-slicing routine, though the major use of the system.

For the full paper, see King M. A Three-Dimensional Computer Sculpting System. Leonardo, 1991; 24(4): 383-387

Work by Mike King
Work by Mike King