Theme Immersion(s) Subtheme Symbiotic Imaginaries
A presentation of the game installation Spectral Plain; an interactive artwork that intersects algorithmic, sensing, and gaming technologies to explore new forms of generative and co-creative world-building processes that seek to simulate multiscalar and pluralistic imaginations of the planet.
- Vincent Thornhill is a designer; artistic researcher at KU Leuven / LUCA School of Arts, Belgium; and educator at the Design Academy Eindhoven, NL. Their practice questions humanistic readings of digital image infrastructure, with a focus on image processing algorithms.
- Guillemette Legrand is an artist and designer affiliated with the research group Reflective Interaction of the EnsadLab (École des Arts Décoratifs, Paris, France). Their practice engages with machine-fictioning and worlding techniques to simulate other possible imaginations of computational logic and the visual culture that emerge from it.
- Isaac Clarke is a fictional character in the survival horror media franchise Dead Space, owned and published by Electronic Arts https://en.wikipedia.org/wiki/Isaac_Clarke