Keywords: Museum archiving, VR, interactive system, branching, metaverse
The current pandemic is forcing us to move many of our activities online. Digital technologies, such as augmented reality (AR) and virtual reality (VR), are becoming the latest examples of the trend toward digital excursions in the metaverse. Their ubiquitous impact on our lives requires us to rethink how we view and collect information. With the advent of the post-pop era, virtual reality was previously developed by art museums and institutions, not as a substitute for offline (offline) tours but as an enabler and aid. And VR systems can also enable information retrieval, allowing users to access and navigate information in an immersive virtual environment quickly. In this paper, we propose a multi-screen information retrieval branching system that enables users to distinguish between priority and secondary information in VR environments by the screen’s distance—improving the efficiency of information acquisition.
- Ze Gao is an interdisciplinary artist, curator, and media art researcher based in New York and Hong Kong. The Extended Reality and Immersive Media (XRIM) Lab at HKUST and the Tongji University-MIT Shanghai Urban Science Laboratory are where he works as an artist and researcher. After studying multidisciplinary fine arts at the Maryland Institute College of Art, he received an MFA from the School of Visual Arts in New York. His research spans a variety of methods and interests, including artificial intelligence, human-computer interaction, museum study, game design, and VR/AR. He has a background in both image science and art. His work has been published primarily in Emerging Technologies, Gamification, and Media Art conferences and journals like ACM Multimedia, ACM WWW, ACM ICMI, ACM SIGGRAPH, CHI-PLAY, IEEE, and ISEA.
- Zheng Wang is a curator, scholar, and writer of critical, historical, and creative content. Born in Guilin in 1996 to an Iu-Mien ethnic minority family, Wang grew up in Wuhan, studied in the US for his undergrad and graduate degrees, and currently lives in Singapore. He is a Ph.D. student at the School of Art, Design, and Media, specializing in contemporary art history and theory at Nanyang Technological University, Singapore. In 2020, he graduated from Rice University with a bachelor’s degree, double-majoring in Art History and Studio Art. In 2022, he received a master’s in Art Criticism specializing in Aesthetics and Politics from the California Institute of the Arts in Los Angeles. Academically and artistically, Wang is passionate about engaging in comparative and transcultural criticism and curatorial work. He is also a practicing artist in installation and texts.