Second Summit on New Media Art Archiving
June 10, MACBA – Convent dels Àngels. Invited Talk.
Keywords: computer art, digital art, media art, histories, archiving
The Computer Arts Archive is a not-for-profit company that collects, exhibits and promotes computer arts for the benefit of artists, audiences, curators, educators and researchers. We collaborate with other collections, museums and galleries to explore the impact of digital culture and ensure that computer art is recognised as a significant contemporary art form with a rich and diverse history. In particular, we work closely with the Computer Arts Society, a member-based organization founded in 1968. https://www.computer-arts-archive.com
- Sean Clark is an independent artist, curator, and researcher based in Leicestershire, UK. His artwork explores interaction and connectedness through the construction of audiovisual systems presented on screen, as installations, and as prints. He is the director of Interact Digital Arts and the curator of the Computer Arts Archive. He has a PhD in Computational Art from De Montfort University and in 2016 was co-winner of the Lumen Prize for 3D/Sculpture and the Art.CHI Digital Art Prize. He is a member of the EVA London conference organising committee, on the editorial board of the Springer Series on Cultural Computing, on the panel of the ACM Lifetime Achievement in Digital Arts Award, a Fellow of the British Computer Society, a Visiting Research Fellow at De Montfort University and an International Professor at Guangdong University of Technology in China.
- Sean Carroll is a PHD candidate at De Montfort University UK. His study is investigating the potential use of Machine Learning to support the development of the newly founded Computer Arts Archive. Sean has a background in cultural events management, curating exhibitions, festivals and education programmes that focus largely on emerging technologies. His work has attracted significant public funding from Arts Council England, US Space Agency and the AHRC.