June 13, MACBA – Convent dels Àngels. Session: AI, Art and Machines
Keywords: Human Error, Critical Interfaces, Media Design, Interface Design, Art, Hacking, Displacements, User Interfaces
his talk catalogs several projects I have built using the theme “Human Error” where common human errors are built into technological software and hardware projects to emphasize human frailty in digital design.
Today we are often confronted with computer interfaces that are built to be “easy to use”, but in reality, are more confusing than ever. This paper details several artworks that fall un- der the theme of “Human Error” and consist of software and hardware devices that integrate elements of human error into their design to provoke and materialize human frailty when it comes to operating digital devices and interfaces. This presentation will detail several of those projects as well as the theme of “Human Error” itself.
- Jonah Brucker-Cohen, Ph.D., is an artist and an Associate Professor in the Department of Journalism and Media Studies at Lehman College / CUNY in the Bronx, USA. He received his Ph.D. from Trinity College Dublin, Ireland. His work focuses on “Deconstructing Networks” with works that challenge and subvert accepted perceptions of network interaction. His artwork has been exhibited at venues such as SFMOMA, Canadian Museum of Contemporary Art, MOMA, ICA London, Whitney Museum of American Art, Palais du Tokyo, Tate Modern, Ars Electronica, Transmediale, and more. His artworks, “Bumplist” and “America’s Got No Talent” are in the permanent collection of the Whitney Museum of American Art. He has written for WIRED, Make, Gizmodo, Neural and more. His Scrapyard Challenge workshops have been held in over 15 countries in Europe, South America, North America, Asia, and Australia since 2003.