[ISEA2020] Poster: Cindy Poremba — VVV: Volumetric Video in Videogames

Abstract

VVV: Volumetric Video in Videogames is a research-creation project aiming to advance experimental development using volumetric video (a computational fusion between captured depth data and video images) in expressive videogames by drawing upon successful patterns from early game design practices foregrounding captured media. Such exploration is essential given the complexity of hybrid capture images. This ongoing project presents new ways of understanding captured media within highly interactive postmedia forms.

  • Cindy Poremba, PhD, is a digital media researcher, gamemaker and curator. They are an Associate Professor in Digital Futures at OCAD University (Toronto, CA) and Co-Director of the game:play Lab. Cindy has presented internationally at conferences, festivals and invited lectures, on topics relating to game art and curation, capture in postmedia practices, and interactive documentary. Their research and critical writing has been published in journals such as Eludamos, Loading and Games & Culture, as well as edited collections, art catalogs and magazines. Cindy also organizes non-traditional exhibitions as an independent curator, including Joue le jeu/Play Along (FR), and XYZ: Alternative Voices in Game Design (US). Their award-winning game and “New Arcade” work as a member of the kokoromi experimental videogame collective has been featured in both international game and digital art exhibitions. shinyspinning.com