Panel Statement
Panel: Data Disinformation
Susan Sloan has researched extensively the use of motion capture in animation associated with gaming and special effects. In this paper she will focus on the post production ‘cleaning’ process erasing glitches in movement comparing her aim to show signature gesture and character in her subjects in contrast to the stylized movement associated with industry technigques. Susan Sloan is able to develop the language of portraiture and likeness through image and movement. Analogous to traditional notions of portraiture, drawn or painted, at the core of these animations is a representation of the sitter. She will explore these portraits which are produced within the context of painting, animation, video and sculpture. They draw from all of these practices and whilst entirely constructed in 3D software the motion of the subject is recorded from real life. The works become a record and an interpretation at the same time. The relationship between the recorded data and manually animated and sculpted forms becomes significant. The portraits are not just an interpretation of the external visible characteristics of the sitter but also a document of their existence.
- Susan Sloan is a Lecturer/ Research Fellow at the National Centre for Computer Animation, Bournemouth University, UK. She works both collaboratively and alone using animation to create artworks and public projects. Her work has been shown nationally and internationally at exhibitions including the SIGGRAPH Gallery, San Diego; 404 Festival, Argentina; IVO3 London; IVO6, London, Sydney; Kunstihoone Gallery, Tallinn, Estonia; Yokohama Art Museum, Japan; An Tuireann, Isle of Skye, Glasgow International Festival; NPAR, Annecy Animation Festival, France. She has undertaken a number of residencies including District of Columbia Schools, Washington DC; Royal Scottish Academy, Florence and The National Centre for Computer Animation, Bournemouth University .
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