[ISEA2022] Paper: Raul Nieves Pardo, Enric Mor & Joan Soler-Adillon — Decoupling design from the industrial paradigm

Abstract

Short paper, theme: Futures and Heritages: New strategies for design and architecture
Venue: CCCB, date: June 13

Keywords: Human-Computer Interaction, Human-Centered Design, Extractivism, Un-design, Techno-solutionism

We suggest that a critical examination of computer-human design, as a field developed under industrial requirements, could be helpful at addressing the problems derived by the industrial development of digital technologies. Since it would seem difficult to conduct current problem-solving logic under the unprecedented yet probable conditions derived from industrialization problems -as energetic and material scarcity-, this examination could also aid in tackling their derived emergent (social and environmental) effects by exploring new situated approaches.

  • Raul Nieves (PhD candidate, Spain) is a designer/artist researching modes of unveiling, confrontation and dismantlement at the ever-moving technoscientific frontier of capitalism. His work has been featured internationally as talks, exhibits, installations, and performances.
  • Dr. Enric Mor (PhD) is associate professor at UOC (Open University of Catalonia, Spain) where he teaches human-computer interaction, human-centered design and creative coding. He is the director of the master’s degree in Interaction Design and User Experience. His research is focused on technology-enhanced learning, human-computer interaction and design. Currently, he is researching across the fields of media art and interaction design.
  • Joan Soler-Adillon (PhD) is a Catalan artist and associate professor at Universitat Oberta de Catalunya (UOC), in Barcelona, Spain. He has held previous academic positions at Universitat Pompeu Fabra (Barcelona) and Royal Holloway, University of London (UK). His research and practice revolve around digital interactive media and its manifestation in digital art –particularly interactive installation, an experimental approach to interactive storytelling and documentary, and Virtual Reality.