[Overview] [Presentations] [Workshops] [Art Events]
Keynotes
- Brian Massumi — What Makes an Event? Considerations for the Occurrent Arts
- Peter Weibel — The Tongue That Sees: Neuroaesthetics, Molecular Aesthetics and Media Aesthetics
- Roy Ascott — MIND-LAUNCH: Reflections/Projections on Education as Art
- Margaret Morse — Out of Synch: What Artists Do Despite the Worn Out Conceptual Frameworks We Use to Think About Art
- Harald Welzer — Geo-Crises: From Knowledge to Action
- Marko Peljhan — Logistics and Strategies: What I Have to Tell You about Radio and 1995
- David d’Heilly — Tokyo Galapagos
- David d’Heilly & Fernando Garía Dory — Ruhrort, Tokyo and the Shepards of the World
Other Plenary Sessions
- Julianne Pierce, Wim van der Plas et al — ISEA General Meeting
Paper Presentations
Enunciations of Nonhuman Performativity
- Valerie Lamontagne — Materiality, Posthumanist Performativity, and Wearables
- Christopher Salter — Alien Agencies: Liveness and Nonhuman Performativity
- Harry Smoak — Your Participation Not Required: Machinic Performances
- Patrick Harrop — Metastatic Membranes: Modulations of Threshold
- Jens Hauser — Looking ‘through’ Biomedia: Post-Anthropocentrism as Immediacy without Agency
Motion Lab
- Scott deLahunta — Publishing Choreographic Ideas
- Sarah Drury — The World-Producing Body
- Susan Kozel, Mia Keinanen & Leena Rouhiainen — IntuiTweet: Corporeal Excavations of Social Networking
- Martin Kusch & Marie-Claude Poulin — passage: a Hybrid of Interactive Installation and Performance
- Christopher Salter & Marije Baalman — SenseStage: Low Cost Open Source Wireless Sensor Infrastructure for Live Performance and Interactive Real Time Environments
- Nathaniel Stern — Implicit Art
- Sofy Yuditskaya, Damian Frey & Valeria Maracco — Perils of Obedience
- Chris Ziegler — Interfacing Dance Knowledge: DS|DM Installation
Appropriating Social Media
- Robert Sakrowski & Sven Bäucker — Curating Youtube Box [CYB]
- Birgit Richard — YouTube Favorites = Media Masters
- Marion Walton — Mobile Republic: Visual Approaches to Discourse in South African Mobile Social Networks
- Sabine Himmelsbach — Art and Politics. The Edith Russ Site for Media Art: A Space for Presentation and Production of Media Art
Heavy Matter
- Monika Wagner — Materiality, Mediality and Concepts of Touch
- Marta de Menezes — Biology as a New Art Medium and Its Possible Implications in Art Research
- Leah Buechley — Technology, Materiality, and Aesthetics
- Georg Vrachliotis — Simply Scripting, Milling, Printing? On the Resistance of Materials and the Question of Precision in Digital Architecture and Fabrication
Theory and History of Media Art
- Oliver Grau — Media Art in Exploration of Image History
- Lioudmila Voropai — Media Art and Its Theories: from “New Avant-garde” to “Science-Brut”. Discourse Analysis Approach
- Christo Doherty — Rethinking Cybernetics and Electronic/New Media Art History
- Anita Mckeown — Diggers and Dreamers of the 20th and 21st Century: Creative Commons, Open Source and Digital Folkore
- Joelle Dietrick — Flexibility after Destined Death
- Edward Shanken — Contemporary Art and New Media: Outline for Developing a Hybrid Discourse
Building Musical Instruments
- Elisabeth Schimana — Forgotten Future #1. Magical Sound Machines
- Halldór Úlfarsson & Rune Søchting — Briefly on Halldorophones
Hybrid Public Spaces
- Jiun Jhy Her & Jim Hamlyn — Challenging Interactivity in Public Space
- Lanfranco Aceti — Transcultural Electronic Negotiations: The Redefinition of Public Art across Cultures and Media
- Söke Dinkla — The Aesthetics of Electronic Art in Public Spaces
Coded Art
- Ivan Monroy Lopez — print soapbox
- Pall Thayer & Lon Dubinsky — The Coded Aesthetic Experience
- Doreen Hartmann — Computer Demos and the Demoscene: Artistic Subcultural Innovation in Real-Time
- Morten Breinbjerg — Poesis of Software Use: Music, Materiality and Live Coding
Coded Cultures
- Georg Russegger — CODED CULTURES: Exploring Creative Emergences
- Georg Tremmel & Shiho Fukuhara — Common Flowers/White Out: Bio-Hacking, Open-Sourcing and Exorcising GM Flowers
Sonic Strategies
- Rachel O’Dwyer — Sound in the Networked City: Investigating the Role of Sonic Experience in the Informational Society
- Yolande Harris — Making the Inaudible Audible: Strategies and Disagreements
- Shintaro Miyazaki & Martin Howse — Detektors: Rhythms of Electromagnetic Emissions, their Psychogeophysics and Micrological Auscultation
- Marc Chia — From Aleatoric Machines to the Future Sounds of Folk
Still Accessible? Rethinking the Preservation of Media Art
- Renate Buschmann — Still Accessible? Rethinking the Preservation of Media Art
- Rudolf Frieling — Between Remake and Reperformance: Emerging Narratives in Media Art
- John Bell — Archiving Experience: The Third Generation Variable Media Questionnaire
- Gaby Wijers & Rony Vissers — Obsolete Equipment: the Preservation of Playback and Display Equipment for Audiovisual Arts
- Tiziana Caianiello & Julia Giebeler — Conserving Interactivity: imai Case Study on Bill Seaman’s Exchange Fields
The Digital Aesthetics of Climate Crisis
- Søren Bro Pold — The Digital Aesthetics of Climate Crisis
- Lars Bo Løfgreen — A Project of Disjunction and Conjunction: On the Aesthetics of Climate Change
- Morten Breinbjerg — From Representation to Action: How Art Addresses Climate Change
- Jonas Fritsch — CO2nfession / CO2mmitment: Experimental Urban Media in the Climate Change Debate
- Christian Ulrik Andersen & Søren Bro Pold — Participatory Pyramids: An Interface for Climate Change?
Expanded Visual Spaces
- Roderick Coover — The Digital Panorama in Cultural Representation
- Chris Bowman — Explorations of Visual Representation: Towards a Language of Movement
- Louis-Philippe Demers, Armin Purkrabek & Philip Schulze — Embedded Scenography in Interactive Public Art
- Pierre Proske — Frame Seductions
Media Politics of the Local
- James Wallbank — Life on the Trailing Edge: Ten Years Exploring Trash Technology
- Yara Guasque — Some Initiatives in Pervasive Games in the State of Santa Catarina
- Leandro Pisano — Exploring Rural Territory as a New Medium
- Ricardo Peach — ‘Proticipation’: The Australia Council and Social Media Arts in Virtual Worlds
Musical Devices
- Thor Magnusson — ixi lang: A Constraint System for Live Coding
- Bernhard Garnicnig & Gottfried Haider — Production of a Spatial Audio Narrative
- Luca De Rosso — OTTO: Musical Instrument for Realtime Manual Beat Slicing
- Olivier Pasquet — The Doomsday of Music
- Steffen Müller & Frederik Kalisch — The attract-o-tone: a Performance-Oriented Musical Interface
Cyborgs and Transhumans
- Eva Vrtacic — The Cartesian Subject 2.0: Body/Mind Dualism and Transhumanist Thought
- Vanessa Ramos-Velasquez — Digital Anthropophagy and Anthropophagic Re-Manifesto (for the Digital Age)
- Yonggeun Kim & Joonsung Yoon — Quasi-autopoiesis: Sublimed Human Intellect
Really Existing Social Media
- Geoff Cox — Introducing Really Existing Social Media
- Alessandro Ludovico — [Id]entities as a Multilayered Self: The Individual Pervasiveness of Social Networks
- Rui Guerra — Online Communities and Client-Server Architectures
- Katrien Jacobs — Lizzy Kinsey and the Adult Friend Finders
- Florian Cramer — Analog Media as (Anti-)Social Networking
Atmospheres and Ecologies
- Alex Haw — Auto Atmospheres and Artificial Ecologies: Natural Architecture and Artificial Environments
- Anna Dumitriu & Blay Whitby — Cybernetic Bacteria 2.0
- Andrea Polli — Airspace: The Interface of Biodigital Communication
- Susan Ballard — Nonorganic Life: Encounters between Frequency and Virtuality in Antarctica
Media Spaces/Personal
- Cym (Simone van Groenestijn) — Aus Alt Mach Neu: Recycling Arts
- Linda Duvall — Transparency of Digital Manipulation or Not: Discussion of “Where Were the Mothers?” video installation
- David Green — Rupture
- Kaspar Wimberley — Homezone
- Ina Conradi — Digital Imaging in Singapore: Internal External
Public Interventions
- Owen Mundy — Automata: Counter-Surveillance Using Public Space
- Jonas Fritsch & Christoph Brunner — Balloons, Sweat and Technologies: Urban Interventions through Ephemeral Architectures
- Georg Klein — Don’t Call It Art! On Artistic Strategies and Political Implications of Media Art in Public Space
- Georg Dietzler — Radical Ecological Art and NO Greenwash Exhibitions
Mapping Virtual Skies
- Max Neupert — Satellite Zodiac
- Alejandro Duque & Luis Bustamante — Unsigned
- Laura Plana — Database Visualizations, Mapping and Cartography: Genealogy of Space, Visual Representation for Knowledge in Art
- Jihyun Kim & Andres Colubri — ITCH: Individual Technology/Community Hacking
Digital Art | Digital User
- Dominika Szope — The Impact of Active Viewing, and Visual Literacy in Art Exhibitions
- Anett Holzheid — Words and Characters in the Age of Electronic Performativity
- Julius Popp — The Artistic Approach and Conceptual Framework
- Katja Kwastek — The Aesthetic Experience of Interactive Art: A Challenge for the Humanities and for the Audience
History of Computer Art
- Wolfgang Schneider — In Favour of Computer Art
- James Faure Walker — Twenty Years of ISEA: a Painter’s Response
- Jürgen Claus — Footnotes to the Electronic Bauhaus 2010
Media Architectures
- Joonsung Yoon, Suk Chon, Hoyeon Lee & Jangwon Lee — Superimposition of Old and New Media: “Light Wall” on Seoul Museum of Art Project
- Michael Pinsky — Public Programming: Exploring the Power of New Technologies to Augment the Relational Aspects of Art within the Public Realm
- JeongHo Park — Silhouette Interference
Augmenting Reality
- Diane Gromala, Meehae Song & Steven J. Barnes — Better Than Opiates
- Andrea Sosa & Laura Maiori — The Bit Expansion: Origin of Augmentation Operations in Mixed Realities
- Anneke Pettican, Chara Lewis & Kristin Mojsiewicz (Brass Art) — Digital Doubles
- Jan-Peter E.R. Sonntag — From the sonArc::project to C_plexus solaris: From In-forming Plasma in Vitro to Transforming the Solar Storm in 2012 in Vivo
Software for Artists
- Tom de Smedt, Frederik De Blese & Lucas Nijs — NodeBox 2
- Giles Askham & Luke Hastilow — Cubed: A Networked Physical Gaming System
- Christian Jacquemin & Benjamin Lee Martin — Interactive Animation of a Large Scale Crowd for Art Installations: the Case of Humanography
Taking Action – Sociopolitics and Media
- Evelin Stermitz — rtFem.TV: Feminist Artistic Infiltration of a Male Net Culture in Context of Art and Feminism and as Cyberfeminist Action
‘Press Delete’ – The Politics and Performance of Spamculture
- Kristoffer Gansing — ‘Press Delete’: The Politics and Performance of Spamculture
- Camille Paloque-Bergès — Proto-Spam: Early Forms of Spam as Vernacular Performance on Usenet
- Finn Brunton — An Infinite Continuum of Spewage: Bayesian Filtering and the Reinvention of Spam
- Tony Sampson & Jussi Parikka — Learning from Network Dysfunctionality: Accidents, Enterprise and Small Worlds of Infection
Interactive Transmission
- Sarah Taylor — A New Colour Palette as Digitally Controlled Light
- Steve Heimbecker — Wind Space Architecture, Transmission and Sonic Mass: the Turbulence Sound Matrix and FLEX
- Wang Zheng, Qiansheng Li, Fei Jiang, Jiankang Ji & Jingming Liu — Pulsation of City: Interactive Flying Ball Installation
Smart Interfaces
- Ursula Damm, Matthias Weber & Sebastian Hundertmark — Fernfuehler: an Art and Research Project about Ambient Intelligent Furniture for Public Places
- Maria-Camilla Fiazza, András Szalai, Eszter Ozsvald & Krisztián Gergely — RoB-ArtS: Robotic Behavioral-Arts System, A Platform for Creative Exploration of Agent Behavior
- Nanda Khaorapapong — Making the Human Heart a Medium for Social Interaction
- Mark Chavez — Cinematics And Narratives: Prototype1.2
Grounded Virtuality
- Diane Gromala, Meehae Song & Steven J. Barnes — Inter(root), Banyan
- Andrew Wilson & Paul Coulton — Free All Monsters!
- Moritz Wehrmann & Jasmin Meerhoff — “… so schallt es heraus”
New Art Theory
- Lucas Evers & Susanne Jaschko — Process as Paradigm
- Tegan Bristow — Methods of Evocation: The Evocation of the Sublime in Digital Art
- Liesbeth Huybrechts — The Role of Risky Objects in an Internet of Things
- Christiane Heibach — Multimedia Art and Multisensory Experience: Towards an “Epistemology of Multimedia”
- Eva Kekou, Ioannis Zannos & Nicolas Remy — What is All this Noise About
- Sebastian Schmidt, Thomas A. Troge & Denis Lorrain — Qualia and Conceptual Blending: Another Structure of Music
- Inês Albuquerque, Ricardo Torres & Rosa Maria Oliveira — From Art as Knowledge to the Aesthetics of the Subject: New Ways of Thinking the Art of the 21st Century
- Michael Brodsky — Big Pixels: Pictoglyph to Favicon, A History of the Pixel
- Yonggeun Kim, Seungae Bang & Joonsung Yoon — Site-Specific Art as Necrophilia: Platform in Kimusa Exhibition in Seoul 2009
Codifying History (Archive/Preservation I)
- Nicholas Lambert — The CAT Project as an Historical and Archival Collaboration
- Honor Beddard & Douglas Dodds — Codifying History: the CAT Project Examines the International Trajectory of Computer Art 1975-2000
- Francesca Franco — “Computer Art in the Mainstream”: How the Venice Biennale Responded to the Historisation of Computer Art in the 1980s
Archive/Preservation II
- Anne Laforet — Net Art and Preservation: For Museums and Artists
- Gabriella Giannachi, Duncan Rowland & Steve Benford — Digital Waste or a Valuable Resource? Exploring the Aesthetics, Ethics and Value of Contextual Footprints
Media Gardens
- Thomas Munz — The Laboratory Garden
- Peter Veenstra & Geert-Jan Hobijn — Trains, Cars and Trees
- Sofian Audry — Absences: Public Art Interventions in Natural Spaces using autonomous Electronic Devices
- Shannon C. McMullen — Machines as Gardens: Visual Culture and Post-Steel Sensibilities in the Ruhr District
Algorithmic Topology
- Eugenia Fratzeskou — Unfolding Space
- Gabriel Menotti — Computation as Dynamic Topography: The Coordination of Algorithms, Apparatus and Architectures in the Production of Digital Images
- Martin Koplin, Carl Skelton, Helmut Eirund & Thorsten Teschke — Betaville
- Lone Koefoed Hansen — Practicing the Generic (City): Reconfiguring Life through Digital Media
Ludic Maps
- Alison Gazzard — Datalogging the Landscape
- Polise De Marchi — Re(cognition) Mapping: Redefining Space, Place and Territory
- Margarete Jahrmann & Verena Kuni — Uplay Urban Playgrounds: Developing Ludic Strategies and Interfaces for Participatory Practices in Urban Space
Workshop Papers
- Andy Gracie & Marc Dusseiller — Hackteria and Bioelectronix
- Antti Ahonen — Towards the Post-Digital Era
- Andrew Gryf Paterson — Herbologies/Foraging Networks
Panels and Round Table Discussions
Latin American Forum I: Variantologia Latina
- Siegfried Zielinski, Domingo Ledezma & Karla Jasso — Latin American Forum I: Variantologia Latina
- Siegfried Zielinski — Variantologia Latina
- Domingo Ledezma — Interpreting New World Nature: Niermberg’s Historia Naturæ as a Palimpsest of Fantastic Literature
- Karla Jasso — Novohispanic Imaginary: Light, Shadow and Diagrams
Latin American Forum II: Current Media Art Practice: Curators and Organisers
- Juan José Díaz Infante et al — Latin American Forum II: Current Media Art Practice: Curators and Organisers
- Juan José Díaz Infante — Interrupted Realities
- Claudio Rivera-Seguel — Collaborative Commons: Latin American Interdisciplinary New Media Initiatives
- Tania Aedo — (ready)Media: Towards an Archaeology of Media and Invention in Mexico
- Giselle Beiguelman — Technophagic Emergence: Creative and Critical Trends of Digital Culture.BR
Latin American Forum III: Recent Histories of Electronic Culture in Latin America
- Andres Burbano et al — Latin American Forum III: Recent Histories of Electronic Culture in Latin America
- Andres Burbano — Asuar Digital Analog Computer
- Enrique Rivera & Catalina Ossa — Absolutum Obsoletum: If It Works It’s Out of Date
- Alejandro Duque — Maleficio: Rituals of the Illnatured
- Lila Pagola — From Free Software to Criticism on the Authorship Notion in Artistic Practices in Argentina
- Simone Osthoff — Women, Art, and Technology in Brazil
Latin American Forum IV: Current Media Art Practice / Artist Presentations
- Ivan Puig et al — Latin American Forum IV: Current Media Art Practice: Artist Presentations
- Ivan Puig — art/technology/production/ context/mexico
- Rejane Cantoni — Intelligent Environments: Research and Experiments in Interactive Cinema
- Brian Mackern — Netart Latino “database” / Interface-Map
- Lucas Bambozzi — On Mobile Crash
- Arcangel Constantini — Water-Art-Technology
- Lizzie Muller, Peter Ride, Nathaniel Stern, Katja Kwastek & Christopher Salter — A to X: Audience Experience in Media Art Research
- Valerie Lamontagne (convener) — Enunciations of Nonhuman Performativity
- Renate Buschmann et al — Still Accessible? Rethinking the Preservation of Media Art I
- Søren Bro Pold & The People Speak (conveners) — The Digital Aesthetics of Climate Crisis
- Jill Scott, Angelika Hilbeck, Andrea Polli & Juanita Schläpfer-Miller —Artistsinlabs: Networking in the Margins of Eco-Activism
- DATA browser & Neural (hosts) — Really Existing Social Media
- Georg Russegger, Georg Tremmel & Shiho Fukuhara — Coded Cultures and Japan Media Arts Festival Panel Session
- Dominika Szope, Anett Holzheid, Julius Popp & Katja Kwastek — Digital Art | Digital User
- Kristoffer Gansing et al — ‘Press Delete’: The Politics and Performance of Spamculture
- Nick Lambert (convener) — Codifying History (Archive/Preservation I)
- Edward Shanken (co-ordinator) — Art-Science: Curricular Models and Best Practices (Leonardo Education and Art Forum [LEAF] Meeting)
- Elisabeth Schimana & Halldór Úlfarsson — Building Musical Instruments