Panel: Think BETA: Participative Evolution of Smart Cities
Think BETA is a think tank for Soft City Culture and Technology – the Evolution of Smart Cities. The future city and urbanity will be re-designed through participative activities. The think tank´s contains a new approach to the Soft City Culture and Technology. The designated partners improve the networking with each other in the Think BETA think tank to facilitate the exchange of scientists, artists and knowledge and promote a common strategy for research development in ICT infrastructures for Smart Cities from which applications for R & D projects are produced. Also new partners are invited to link their existing research activities with the think tank in a way that extended cooperations into different disciplines in the respective universities get possible, as well as into regional R & D initiatives in related fields. Over here, Think BETA established an integrated think-tank, whose work is perpetuated in an international virtual research lab. Concretely from the researcher and artist exchange and joint research strategy, joint innovative approaches, research projects and proposals are brought forth. The ultimate goal is to develop a cross-border Think BETA virtual institute in ICT for Smart Cities. This is done through the intensification of interdisciplinary knowledge exchange, the enhanced cross-linking of research activities, the exchange of researchers and all other measures. The aim is to link advanced research and development of innovative technologies, methodologies and innovative services and to move them forward through cooperative R&D projects. The technical objective is, to research and to develop a mobile-stationary, multi-media environment for smart cities as infrastructure for their development. It is about the requirements for future technical and cultural (mass player) infrastructure for the urban development of Smart Cities and the optimization of municipal services and digital infrastructures. Existing technical approaches from eGovernance, e-services, e-mobility, LBS, to the user-affected eCulture and eCreativity are included to develop and to provide improved mobile-stationary digital systems for urban development, planning and participation. Previous software approaches did not took into account existing expertise eg in the field of civic participation, integration of decentralized power management or the social-economic balance in architectures sufficiently, were not adequately developed user-centered, or set a single discipline perspectives unbalanced in the foreground. Which is be counteracted through the interdisciplinary configuration of the think tank. Similarly, technical and organizational issues of participatory urban planning with different approaches for different user groups are considered. In this case, alternative planning processes are integrated and perceived in particular for the relationship between life and work. Advanced environmental and socially sustainable design is to be of particular interest and will get exposed. Digital infrastructure will be directed to their local potential for participatory design, development, for local knowledge processes and the aspect of cross-generational, social, artistic and economic networking.
- Martin Koplin is founding Director of the M2C Institute for Applied Media Technology and Culture at the University of Applied Sciences Bremen, Germany. He worked as media artist for over 15 years and is a scientific researcher in the field of computer science, digital media and virtual organization for more then 10 years. Actually he works on participative media and virtual organizations and is coordinator of several EU-projects. He studied media communication, cultural studies, organizational studies and labour studies, has two M.A. and is actually completing his PhD in Computer Sciences. Martin curates media-art events and earned innovation awards for his R&D projects, like the “Best Practice in Creativity and Innovation of EU Programmes” in 2009 by the European Commission, or the “Annual Multimedia Germany 2009”. He is lecturer for digital media communication and information and communication technology. Before, he was director of the M2C Institute, he was working as scientific coordinator and researcher in the eCulture Factory of the Fraunhofer Institute IAIS, in the research group mobile2culture of the Digital Media Program Bremen and in the Institute for Graphic Computing and Interaction at the University of Bremen. Martin published over 40 articles, papers and international conference contributions.