Panel: The Volatility and Stability of WorldMaking as Techné
This article is a discussion of the core technical and aesthetic motivations behind my work as a media artist, which is built upon a nonlinear model of narrative form. The approach to addressing narrative issues in my work is derived from thinking of narrative not only as a story, but also as a model of knowledge. The question of nonlinear narrative is an epistemological exploration, and the stories we tell each other and ourselves are connected to the way we know, in terms of both content and structure. The structures of my works depart from this perspective. Therefore, I see my works as knowledge spaces that are a conceptual reflection of a modern understanding of knowledge and nature as a nonlinear narrative. Nonlinear narratives are qualitatively transmodal (separation of data and representation), participatory (consumers and writers are one in the same), and indeterminate (the content and structure of information changes unpredictably). The qualities of nonlinear narratives are not only flexible; there is no steady state, they are in constant flux. The qualities of nonlinear narratives exist on strata, one is bound to the other, but they vary independently. It is the combination, transformation, and recombination of these varying qualities that results in the changing personae of nonlinear narratives. The challenge of capturing the qualities of nonlinear narratives has led me to develop an abstract model useful in the conceptual analysis and practical development of nonlinear narrative in my work. This model is based on a composite of operations (data generators), structures (scaffolds for data flow), and characteristics (the interactive input and output representation of data), resulting in the emergence of the qualities of nonlinear narrative described above. In this article I will describe the concepts and development of the nonlinear narrative model described above. The terms and ideas presented in support of the concepts put forth in this article are derived from a variety of sources, including the histories of art, music, and literature; concepts in philosophy (in particular Deleuzeian philosophy); and pattern language as found in the field of software engineering.
- Dr. MarkDavid Hosale is a media artist and composer. MarkDavid holds a Ph.D. in Media Arts and Technology from the University of California; MarkDavid currently holds a position as an Assistant Professor in Digital Media in the Fine Arts Faculty of York University, Toronto, Ontario, Canada. MarkDavid has had works exhibited and performed internationally works in media arts and music at conferences, universities, and festivals and has given lectures and taught internationally at institutions in Denmark, The Netherlands, Norway, and the United States. MarkDavid’s interests are interdisciplinary, but the connecting tissue comes from approaching art and music using nonlinear representations of information, time, and space. Another important focus is exploration of the connection between the physical and the virtual world. Whether as part of an installation or performance work, the virtual spaces he creates are technologically transparent, sophisticated and virtuosic, as well as intuitive to experience and use.