Panel: Compumorphic Art: The Computer as Muse
This paper will introduce the panel theme of compumorphic art and place the phrase in terms of the developing relationship between material art forms and inanimate/digital content. Furthermore, the notion that compumorphic artworks refer to not only the visual aesthetic of the digital computer but may also reflect or question the emotion values and ontological qualities we commonly assign to computing technologies will be discussed.
I will also describe recent examples of my own art practice as an example of compumorphic art.
- Ian Gwilt is a Professor of Design at Sheffield Hallam University. He holds an MA in Interactive Multimedia, conferred by the University of Balears (UIB) in Spain, and the Royal College of Art (RCA) London. He has a Phd from the College of Fine Arts at the University of New South Wales examining the theory and practice of mixed-reality art. In the last 15 years he has shown and curated interactive installations, rapid prototype sculptures and digital artworks at a number of international new media events, galleries and exhibitions. His current practice/research is concerned with augmented reality and locative media, the graphical user interface as creative/cultural artefact, and exploring new forms and contexts for information design and post consumption visual communication.