This presentation explores various frameworks of embodiment at work in performance projects that use sensed movement to control live media. Engaging a cause-and-effect relationship between the physical and the virtual, such performance works propose alternatives to a centralized, unitary notion of embodiment. At the same time, there is a range of different ideas about embodiment across projects and practices, and within each work. My presentation provides the opportunity to sort through these different ideas, and to look at the implications for how these works use interactive technologies to trouble or relieve the vocabularies of embodiment that underlie everyday life.
- Sarah Drury (US) is a media artist working with interactive installation, interactive performance, and video. Her recent work uses collaborative processes and sensorbased live media to explore alternative embodiment, subjectivity and narrative. Her work has been shown widely at international venues.
Full text (PDF) p. 45-47