The important purpose of instruction in computer art graphics is to develop students’ working habits on the computer in order to stimulate their artistic growth and production. The common concern related to computer graphics instruction should be probable the aesthetics of student computer graphics. We strive to train people to create products with the highest visual quality possible, acquire high visual and aesthetic skills and values, as well s technical and programming skills. The crucial point in supporting quality of student art is providing the students with stimulating assignments. This paper provides theoretical framework for integrative approach to instruction in computer graphics, art and science. The instructional approach in many computer graphics classes is based on the structured and oriented way of monitoring students’ own projects at the end of the course. It happens very often that all students write own programms leading to the same visual solution. Students feel pretty well prepared for their professional careers, but find it difficult to create visually intriguing design. Standard rainbows and randomized colorful designs are the ones picked by the art juniors who search for technically innovative yet visually attractive artistic solutions.
- Anna Ursyn, USA, Artist and educator