Electronic arts have now formed an autonomous environment which has set up its own structures: institutions such as the Ars Electronica Center in Linz, the ZKM in Karlsruhe or the ICC in Tokyo and meetings such as the ISEA Symposium or the SIGGRAPH Art Gallery. However, it is difficult for electronic arts to fit into the circle of contemporary art in general, and there are nearly no digital works in large events such as Documenta in Kassel or the Biennial Festival in Venice nor in large museum institutions. Does this mean that there are diverging opinions on art? Is an intersection possible? How does one reconcile technological works and artistic content?
The goal of this round table is to open a dialogue between two worlds that seldom communicate, as well as perhaps to define new possible directions for contemporary electronic art.
- Philippe Codognet, professor at the University de Paris 6
- Manuela de Barros, associate professor at the University Paris 8 Maurice Benayoun, multimedia artist (Ars Electronica Award 98 for World Skin)
- Hou Hanru, independent exhibition steward (Cities on the Move 1-6, biennial festival in Shanghai)
- Barbara London, Museum of Modern Art (MoMA), New York, Media City 2000, Seoul