Keywords: Digital arts for school children, young audiences, digital rights, mobile and networked technologies, dissemination of digital art
Through mobile and networked technologies such as the smartphone, digital technologies, environments and experiences are to an increasing extent impacting the production and presentation of everyday aesthetics. Yet, most art productions offered to young audiences are still based on methodologies and expressions that predate the digital shift. Arts for Young Audiences Norway is the Norwegian Ministry of Culture’s agency responsible for bringing and presenting a wide variety of professional art and culture to all school pupils in Norway. In this paper, we address the important question of our children’s digital rights, outlining future and needed policies for bringing digital arts and culture to children and young people, asking: How do we produce and present digital arts for young audiences?
- Stahl Stenslie: artist, curator and researcher specializing in experimental art, embodied experiences and disruptive technologies. His artworks challenge our ordinary ways of perceiving the world. His practice asks the questions we tend to avoid or where the answers lie in the shadows of existence. Artistic keywords are somaesthetics, unstable media, transgression and the numinous. The technological focus in his works is on the art of the recently possible – such as panhaptic communication on Smartphones, somatic sound and holophonic soundspaces, and open source, disruptive design for emerging technologies. He has been exhibiting and lecturing at major international events (ISEA, DEAF, Ars Electronica, SIGGRAPH). He has moderated various symposiums like Ars Electronica (Next Sex), ArcArt and Oslo Lux. He co-founded The Journal of Soma-esthetics (journals.aau.dk/index.php/JOS) and is the editor in chief of EE – Experimental Emerging Art magazine (eejournal.no) His PhD on Touch and Technologies:(virtualtouch.wordpress.com)
- Ragnhild Tronstad, PhD: Senior researcher in the Research and Development department at Arts for Young Audiences, and professor II in the Department of Art, Design and Drama at OsloMet – Oslo Metropolitan University. Her publications span a diverse range of topics, from theatricality and performativity, play and gaming, interactive and robotic art, to design and cultural sustainability. Recent works focus on the aesthetic aspects of play and gaming, on the persuasiveness of play, and on mediations of presence in performative and interactive arts.
- Gustav Jørgen Pedersen, PhD: Senior researcher in the Research and Development department at Arts for Young Audiences. Art historian and philosopher from the University of Oslo with a PhD thesis exploring intersections between art history and philosophy, with emphasis on Edvard Munch and Martin Heidegger. His research interests include aesthetics; philosophical and historical issues relating to modernism, death and transhumanism; contemporary drawing and paper based art.
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