As artists we explore possibilities to extend the knowledge through visual and material practices and empirical methods. We will introduce Augmented Reality visualization practices as artistic exploration of anatomopathology. Medical digital images have been a central reference in linking different creative fields such as design, computer animation or virtual reality. As artists we claim we have a role to play by exploring the underlying processes of constructing of these images, in which the visual has a key function.This artistic exploration is conceptually defined as an exploratory practice in AR technology, speculating from areas of Art and Design with the methodologies exercised daily in two specific laboratories of Anatomic Pathology located in different geographical and discursive locations: one researching cancer and the other dementias. The main aim of this project is to investigate how AR technology, and more immersive display technologies, when located in the center of an ArtScience collaboration, can be explored in order to produce high quality science informed artistic projects and also generate interfaces to be used within the realms of medical education and training. Our goal is to enhance reality in the research across fields, adding a surplus socially engaged value for addressing an ethically challenging theme such as cancer, dementia and pathology. Differences in culture are overcome by commoninterests in democratizing understanding in pathology and medical issues, explore the underlying process of medical imaging production and human/machine interaction, touching the truth at distance, by exploring creatively the technology of AR achieving an interface and softwareapplication of the interaction with real pathological tissue, and by extending the perspectives and boundaries on science and art as research. This team previous succeeded experiences when working in scientific collaborations/laboratories allow us to claim that when crossing territories results are thrilling new transdiciplinary knowledge and innovative understandings.
- Paulo Bernardino Bastos, D+ Instituto de Investigação en Design media e Cultura Universidade de Aveiro, PT
- Maria Manuela Lopes, D+ Instituto de Investigação en Design media e Cultura Universidade de Aveiro, PT
- Sergio Eliseu, D+ Instituto de Investigação en Design media e Cultura Universidade de Aveiro, PT