[ISEA94] Artist Statement: Paul Provenzano — Motion Capture Samples from The Alien Trilogy

Artist Statement

This screening shows some of the making of the Alien Trilogy video game. “Alien Trilogy is a (…) first-person shooter video game developed by Probe Entertainment and published by Acclaim Entertainment for the PlayStation, Sega Saturn and Windows platforms. The game is based on the first three movies in the Alien film series. One of the first games developed by Probe following their acquisition by Acclaim, it debuted Acclaim’s much-hyped motion capture technology. The game was well-received by critics, who praised its recreation of the films’ atmosphere and its gameplay depth compared to other first-person shooters, and was a commercial success. In early 1994, Acclaim announced that Alien Trilogy would be the first game to use the 3D motion capture technology created by their engineering team Advanced Technologies Group. The aliens’ movements were created using this technology.” [source: en.wikipedia.org/wiki/Alien_Trilogy]        

  • Paul Provenzano, Vice President, Acclaim Entertainment Advanced Technology Group, Greater New York City Area, USA. Key figure in the creation and development of video game publisher Acclaim Entertainment’s groundbreaking advanced motion capture system for game development and film effects use. Produced and directed videos demonstrating the groundbreaking motion capture technology. Supervised a team of animators responsible for creating the demos and testing the software side of the motion capture process. [source: LinkedIn]