Over the past twenty years the body and substance of our media art work has been driven by a desire to create interactive experiences. Applying Brenda Laurel’s categorization, the forms range from the mechanical click-through solutions to the deepest sense of interaction where the work cannot be rendered back to any point of origin after the user participation. Our works range from 3D web based community gaming platforms through mobile applications to sensor-controlled real time video projections, audio soundscapes and immersive environments.
- Andy Best, Meetfactory / Goldsmiths College, University of London, UK
- Merja Puustinen, Meetfactory / Finnish Academy of Fine Arts, Finland
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