[ISEA2019] Paper: Jens Herder, Shinpei Takeda, Kai Vermeegen, Till Davin, Dominique Berners, Bektur Ryskeldiev, Christian Zimmer, Ivana Druzetic & Christian Geiger — Mixed Reality Art Experiments: Immersive Access to Collective Memories

Abstract

Keywords: Mixed Reality, Augmented Reality, Augmented Virtuality, Rapid Prototyping, Video Conferencing

We report about several experiments on applying mixed reality technology in the context of accessing collective memories from atomic bombs, Holocaust and Second World War. We discuss the impact of Virtual Reality, Augmented Virtuality and Augmented Reality for specific memorial locations. We show how to use a virtual studio for demonstrating an augmented reality application for a specific location in a remote session within a video conference. Augmented Virtuality is used to recreate the local environment, thus providing a context and helping the participants recollect emotions related to a certain place. This technique demonstrates the advantages of using virtual (VR) and augmented (AR) reality environments for rapid prototyping and pitching project ideas in a live remote setting.

  • Jens Herder, Till Davin, Dominique Berners, Christian Zimmer, Ivana Druzetic, Christian Geiger & Kai Vermeegen, Hochschule/University of Applied Sciences Düsseldorf, Germany
  • Shinpei Takeda, Independent artist, Director, Antimonument e.V., Düsseldorf,, Germany
  • Bektur Ryskeldiev, University of Tsukuba, Tsukuba, Japan

Full text (PDF) p. 334-340

The realization of the project and its presentation at ISEA2019 was partially supported by the project The Peoples Smart Sculpture (PS2), co-funded by the European Commission, Creative Europe Program, and the project ”MARTA Mixed Reality Art in Public Space”, funded by the German federal state of NRW and European Regional Development Funds.