[ISEA2015] Poster: Brad Tober – Colorigins: Disrupting Color Theory Pedagogy with a Tactile Color Mixing and Matching Game

Abstract (Poster)

Keywords: Colorigins, color theory, color mixing algorithms, gamification, pedagogy, interaction design, interface design, design process, Sifteo Cubes, physical / tangible computing.

This poster briefly introduces Colorigins, a tactile color mixing and matching game designed and developed for the Sifteo Cubes platform. Colorigins presents a softly gamified approach to learning elements of subtractive color theory. The game objective is to accurately match a randomly generated target color by mixing it from a set of source (conventional primary and secondary) colors. Throughout the process of color mixing, players can gain experience with concepts such as value, saturation, tints, shades, tones, complements, chromatic neutrals, and the relative visual strengths of particular colors.

  • Brad Tober, an Assistant Professor of Graphic Design at the University of Illinois at Urbana-Champaign, USA, is a designer, educator, and researcher whose work explores the potential of emerging code-based and interactive visual communication technologies, with the objective of developing applications of them to design practice and pedagogy. His practice-led research entity, the Experimental Interface Lab, is characterized by a speculative approach to design (a manifestation of pure research) that recognizes that forms of and methodologies for contemporary practice that spans design and technology are best developed through fundamentally flexible and exploratory processes. Brad holds an MDes from York University (Toronto, Canada), a BFA in graphic design from the Savannah College of Art and Design, and a BA in mathematics from the University at Buffalo.

Full text (PDF) p. 882-883