[ISEA2015] Paper: Megan Beckwith & Kim Vincs – Parallax: Dancing the Digital Space

Abstract (Long paper)

Keywords: 3D, stereoscopic, dance technology, choreography, multi-media dance, trans-media dance.

Parallax is a contemporary dance work that integrates live performance and stereoscopic illusions. This performance work was designed to demonstrate the transformative potential of stereoscopic technology for contemporary dance. Parallax explores how the technology can change the traditional theatrical idea of space. We propose that the theatrical space is overlaid by a stereoscopic space that is best defined as a square pyramid. The stereoscopic image within the theatre environment creates a new area for the, choreographer, dancer and audience to experience dance and opens new creative possibilities. First, the choreographer needs to negotiate a different form of perceived space, and to work with both live and animated bodies. Second, the dancer may become less central and more part of a technical system, and s/he is required to negotiate digital environments and objects that are invisible to them. Finally, the audience experience of the stereoscopic dance performance is significantly different from, and potentially more immersive than, other forms of dance that use technology. This paper proposes that the inclusion of three-dimensional (3D) scenography requires a reorganizing of the conception of space in the creation and performance of contemporary dance and theatre.

  • Megan Beckwith, PhD Student/Research Assistant, Deakin University,, Burwood, Vic, Australia. Megan combines live performance & multi-media to develop works that explore the relationship between the physical & virtual. She investigates this relationship by combining contemporary dance and 3D animation in a choreographic process that layers one over the other, re-working the human figure into new forms that both fascinate and horrify. Reviewing her 2013 work ‘Parallax’ in The Age, Chloe Smethurst described Beckwith as a “trailblazer”. Her practice explores the idea of physicality and technology through the figure of the cyborg and augmented reality. Her current work asks: how does the body react within a distorted reality and how does virtual reality affect emotions through the use of stereoscopic 3D illusions. Recent performances installations such as Parallax, Time For Tea, and Closer, placed the live human body within virtual stereoscopic environments.  meganbeckwith.com.au
  • Professor Kim Vincs, director Motion.lab, Deakin University,, Burwood, Vic, Australia.  Motion.Lab is a movement, art and technology research centre working across the intersections between movement practice and technologies such as motion capture, AR, VR, haptics and robotics. I am a choreographer and interactive artist.

Full text (PDF) p. 310-317